Victoria 3

Victoria 3

Grey's Soft Econ Adjustments
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Update: Oct 26 @ 5:27am

V1.8.10b
- Shortened time to downsize to 2 months
- Further tweaked wage/hiring logic

Update: Oct 25 @ 7:45pm

V1.8.10
- Increased minimum hiring rate to support smaller pop sizes
- Tweaked wage logic to restore desired behaviour with new vanilla defines/behaviour

Update: Oct 9 @ 2:25pm

V1.8 (still)
- Updated for 1.10.6 (minor)

Update: Oct 2 @ 4:45am

V1.8 (still)
- Updated for 1.10 (minor)

Update: Aug 23 @ 3:46am

V1.8 (still)
- Tweaked the penalty to tariff efficiency from lack of bureaucracy so that your tariff settings don't reset when you hit max penalty. (Mercantilism *export* tariffs will still reset, but this is unavoidable without buffing mercantilism or significantly nerfing the penalty effect.)

Update: Aug 16 @ 6:59pm

V1.8 (still)
- Minimised the AI's use of monopoly charters to stop it from hamstringing itself.
- Reduced compatibility intersection profile for devastation defines.

Update: Aug 16 @ 1:16am

V1.8 (still)
- In light of Vanilla's change which reduced devastation severity (which I disagree with): reduced the speed at which devastation grows from *merely* being occupied.
- Tweaked the profit target to raise wages to hopefully help with an edge-case hiring issue.

Update: Jul 30 @ 8:25pm

V1.8 (still)
- Changed the impact of devastation to hurt local construction more, and construction efficiency less.

Update: Jul 10 @ 11:48pm

V1.8 (still)
- Fixed trade centres getting stuck without hiring sometimes
- Bureaucracy deficits affect tariff effectiveness.

Update: Jul 10 @ 9:29pm

V1.8 (still)
- Update for 1.9.6
- Adjusted cash reserve deposit target thresholds
- Reduced auto-downsize time to wait to 3 months