Victoria 3
Grey's Soft Econ Adjustments
Se afișează 1-10 din 14 intrări
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Actualizare: 29 iun. @ 6:58

V1.8 (still)
- Fix define issues from 1.9 update
- Reduce wage lowering threshold instead of increasing profit target

Actualizare: 22 iun. @ 22:23

V1.8 (still)
- Restored previous shortage threshold (now that trade bugs are gone)
- Fixed hiring bug (until paradox fixes how their code works)

Actualizare: 18 iun. @ 6:11

V1.8
- Update for Vanilla 1.9 (Charters of Commerce)
- Nerf reinvestment efficiency GDP scaling
- Lack of Literacy now affects MAPI (max 5% penalty)

Actualizare: 3 febr. @ 1:36

V1.7 (still)
- Specified COMPANY_INITIAL_LEVELS to avoid odd conflicts with other mods over company formation.

Actualizare: 3 ian. @ 17:11

V1.7 (still)
- Tiny trade centre tweaks.

Actualizare: 30 dec. 2024 @ 6:35

V1.7
- Tweak updates for 1.8.6
- Minor tweaks to trade routes and wages made after an extensive test game
- Adjusted company prosperity thresholds

Actualizare: 6 dec. 2024 @ 3:05

V1.6
- Updated for 1.8.4
- Fixed VARIOUS damaging ratchet effects cause by poor vanilla arrangements of defines relating to wages, cash withdrawals, layoffs, and hiring with respect to various profit targets
- Tweaked various defines for Companies to make them more resilient after founding
- Companies will aggressively buy up their buildings if privatisation is occurring, but other investors *can* compete on building new ones

Actualizare: 28 nov. 2024 @ 16:36

V1.5
- Updated for 1.8.3
- Made Companies more likely to become owners of new buildings of their type.

Actualizare: 26 nov. 2024 @ 23:08

V1.4 - Fixed the wages problem introduced in 1.8 by reverting to older numbers or ratios from SEA 1.3

Actualizare: 21 nov. 2024 @ 18:25

V1.3 - Updated for 1.8