Victoria 3
Grey's Soft Econ Adjustments
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Actualización: 26 OCT a las 5:27

V1.8.10b
- Shortened time to downsize to 2 months
- Further tweaked wage/hiring logic

Actualización: 25 OCT a las 19:45

V1.8.10
- Increased minimum hiring rate to support smaller pop sizes
- Tweaked wage logic to restore desired behaviour with new vanilla defines/behaviour

Actualización: 9 OCT a las 14:25

V1.8 (still)
- Updated for 1.10.6 (minor)

Actualización: 2 OCT a las 4:45

V1.8 (still)
- Updated for 1.10 (minor)

Actualización: 23 AGO a las 3:46

V1.8 (still)
- Tweaked the penalty to tariff efficiency from lack of bureaucracy so that your tariff settings don't reset when you hit max penalty. (Mercantilism *export* tariffs will still reset, but this is unavoidable without buffing mercantilism or significantly nerfing the penalty effect.)

Actualización: 16 AGO a las 18:59

V1.8 (still)
- Minimised the AI's use of monopoly charters to stop it from hamstringing itself.
- Reduced compatibility intersection profile for devastation defines.

Actualización: 16 AGO a las 1:16

V1.8 (still)
- In light of Vanilla's change which reduced devastation severity (which I disagree with): reduced the speed at which devastation grows from *merely* being occupied.
- Tweaked the profit target to raise wages to hopefully help with an edge-case hiring issue.

Actualización: 30 JUL a las 20:25

V1.8 (still)
- Changed the impact of devastation to hurt local construction more, and construction efficiency less.

Actualización: 10 JUL a las 23:48

V1.8 (still)
- Fixed trade centres getting stuck without hiring sometimes
- Bureaucracy deficits affect tariff effectiveness.

Actualización: 10 JUL a las 21:29

V1.8 (still)
- Update for 1.9.6
- Adjusted cash reserve deposit target thresholds
- Reduced auto-downsize time to wait to 3 months