Victoria 3
Grey's Soft Econ Adjustments
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Actualización: 29 JUN a las 6:58

V1.8 (still)
- Fix define issues from 1.9 update
- Reduce wage lowering threshold instead of increasing profit target

Actualización: 22 JUN a las 22:23

V1.8 (still)
- Restored previous shortage threshold (now that trade bugs are gone)
- Fixed hiring bug (until paradox fixes how their code works)

Actualización: 18 JUN a las 6:11

V1.8
- Update for Vanilla 1.9 (Charters of Commerce)
- Nerf reinvestment efficiency GDP scaling
- Lack of Literacy now affects MAPI (max 5% penalty)

Actualización: 3 FEB a las 1:36

V1.7 (still)
- Specified COMPANY_INITIAL_LEVELS to avoid odd conflicts with other mods over company formation.

Actualización: 3 ENE a las 17:11

V1.7 (still)
- Tiny trade centre tweaks.

Actualización: 30 DIC 2024 a las 6:35

V1.7
- Tweak updates for 1.8.6
- Minor tweaks to trade routes and wages made after an extensive test game
- Adjusted company prosperity thresholds

Actualización: 6 DIC 2024 a las 3:05

V1.6
- Updated for 1.8.4
- Fixed VARIOUS damaging ratchet effects cause by poor vanilla arrangements of defines relating to wages, cash withdrawals, layoffs, and hiring with respect to various profit targets
- Tweaked various defines for Companies to make them more resilient after founding
- Companies will aggressively buy up their buildings if privatisation is occurring, but other investors *can* compete on building new ones

Actualización: 28 NOV 2024 a las 16:36

V1.5
- Updated for 1.8.3
- Made Companies more likely to become owners of new buildings of their type.

Actualización: 26 NOV 2024 a las 23:08

V1.4 - Fixed the wages problem introduced in 1.8 by reverting to older numbers or ratios from SEA 1.3

Actualización: 21 NOV 2024 a las 18:25

V1.3 - Updated for 1.8