Europa Universalis IV

Europa Universalis IV

Anbennar - TEA Mod
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Update: Aug 24 @ 2:37pm

Update: Aug 2 @ 4:16pm

Debug tech and updated units to flow correctly to the nation they are designed to go to

Update: Jul 17 @ 8:39pm

Final Empire Update

Update: Jun 15 @ 8:37pm

Update: Jun 13 @ 8:29pm

Update: Jun 13 @ 7:24pm

Fixed a bug with Gnolls religion wanting to spend 50 adm stunting their ability to get tech or spend admin effectively

Update: Feb 3 @ 6:56pm

Update: Feb 1 @ 7:03pm

Sarhal Update

Gnolls -
Altered economic strategy for Gnolls. Focus now on Gold & Production bonuses.

Sarhal adjusted starting Tech and Institutions.

Increased potency of Halfling Revolt for Small Country. Drastically increased starting armies and resources for long war for independence.

Detailed code of changes I made to the Gnolls.
ADMIN gold_depletion_chance_modifier = -0.50
production_efficiency = 0.25 (was 0.10)
global_tax_modifier = -0.50 (was -0.10)
ADDED global_trade_goods_size_modifier = 0.10
MIL shock_damage = 0.15 (was 0.10)
shock_damage_received = -0.15 (was #out at -0.10) manpower_recovery_speed = 0.15 (was 0.10)
land_maintenance_modifier = -0.15 (was 0.10)
ADDED global_manpower_modifier = 0.10

Update: Jan 25 @ 7:40pm

Rebalancing for:
Lorent
Gnollish Nations
Jaddari/Zokka

Update: Jan 20 @ 9:11pm