Europa Universalis IV

Europa Universalis IV

Anbennar - TEA Mod
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Update: 6 sep om 8:32

Update: 24 aug om 14:37

Update: 2 aug om 16:16

Debug tech and updated units to flow correctly to the nation they are designed to go to

Update: 17 jul om 20:39

Final Empire Update

Update: 15 jun om 20:37

Update: 13 jun om 20:29

Update: 13 jun om 19:24

Fixed a bug with Gnolls religion wanting to spend 50 adm stunting their ability to get tech or spend admin effectively

Update: 3 feb om 18:56

Update: 1 feb om 19:03

Sarhal Update

Gnolls -
Altered economic strategy for Gnolls. Focus now on Gold & Production bonuses.

Sarhal adjusted starting Tech and Institutions.

Increased potency of Halfling Revolt for Small Country. Drastically increased starting armies and resources for long war for independence.

Detailed code of changes I made to the Gnolls.
ADMIN gold_depletion_chance_modifier = -0.50
production_efficiency = 0.25 (was 0.10)
global_tax_modifier = -0.50 (was -0.10)
ADDED global_trade_goods_size_modifier = 0.10
MIL shock_damage = 0.15 (was 0.10)
shock_damage_received = -0.15 (was #out at -0.10) manpower_recovery_speed = 0.15 (was 0.10)
land_maintenance_modifier = -0.15 (was 0.10)
ADDED global_manpower_modifier = 0.10

Update: 25 jan om 19:40

Rebalancing for:
Lorent
Gnollish Nations
Jaddari/Zokka