DayZ
Expansion Map Circle Markers
Showing 1-10 of 10 entries
Update: Oct 16, 2024 @ 5:32pm

- fixed map flickering v2 (last update for this mod)

Update: Oct 16, 2024 @ 5:25pm

- fixed map flickering

Update: Aug 14, 2024 @ 7:23am

If Expansion Market is not used, the mod will now skip traderzones pulled from Expansion Market, to avoid conflicts

Update: Aug 12, 2024 @ 10:39am

Fixed an issue that was overwriting nbzPoints.

Update: Aug 12, 2024 @ 10:26am

Updated to pull Traderzones from expansion. It is pulled from:
\mpmissions\yourmissionname\expansion\traderzones

Than it will be merged to this mod config file.

Also added:
"enable2DMarker": 0,
"drawCircle": 0

with that you can make sure if you want to draw circle or 2dMarkers or not.

Video Guide: https://www.youtube.com/watch?v=W7bokxQSrrU

Update: Aug 10, 2024 @ 3:05pm

Changed Config Folder to name ExpansionCircleMarker > Config > ExpansionCircleMarker.json.
Old config file will get migrated, you can delete old NoBuildZone Folders

Update: Aug 10, 2024 @ 4:44am

Auto updates the config file for missing proberties like enable2dmarkers

Update: Aug 10, 2024 @ 3:54am

Version Update

Update: Aug 10, 2024 @ 3:36am

New Features:

Per-Zone 2D Marker Control:
Added a new feature that allows server admins to enable or disable 2D markers for each individual zone. This can be controlled via the enable2DMarker option in the configuration file for each zone.

Also please update your config to add:
"enable2DMarker": 1

or
"enable2DMarker": 0

to a zone like so:
{
"zoneName": "Chernaya Polyana",
"zonePosition": [11924.034180, 26.445065, 14250.944336],
"zoneRadius": 150.0,
"zoneAlpha": 255,
"zoneRed": 255,
"zoneGreen": 0,
"zoneBlue": 0,
"enable2DMarker": 1
}

Update: Aug 9, 2024 @ 4:02am