Arma 3
Chemical Warfare PLUS
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Update: Jul 30, 2024 @ 7:25am

Update: Jul 30, 2024 @ 4:51am

| Version 0.18
ADDED:
- Added Compat for `Broken Shield (Beta Build)` Uniforms/Facewear/Gasmasks
- Added Compat for `SFP: Swedish Forces Pack & SFP` Uniforms/Facewear/Gasmasks
- Added 25 Different incoming shell sound effects, similair to other PLUS mods.
- Added Round style overlay to the PMK-1 Gas mask
- Added `Make Immune` Zeus Module

FIXED/IMPROVED
- Optimized all handlers and Scripts regarding projectiles and Chemical handling, removing any overhead they created. (Prevent any desync issues.)

| STATUS
Beta stage (public) -> Stable

Update: Jul 28, 2024 @ 5:51am

Update: Jul 28, 2024 @ 5:48am

| Version 0.17
- Added Compat for USP Gear - Facewear Gear Uniforms/Facewear/Gasmasks
- Added Compat for E.P.S.M ExoMod Remastered Uniforms/Facewear/Gasmasks
- Testing out a more optimized method of checking chemincal handlers
- Made the max radius for the zeus modules 200 instead of 60

Update: Jul 27, 2024 @ 8:27am

| Ver. 0.16
- Fixed visible debug object when spawning Chem Mist
- Added ACE3 Action timer sliders to CBA addon settings for Medicine and the Sealant Tube action
- Added ACE3 Action to not just put a gas mask on a patient BUT also change their filter IF it has run out.
- Added ACE3 Action to Check patient gask mask durability
- Added a new CBA3 Setting that will allow this: "If you are wearing any Backpack like the SCUBA tank or Combination Unit Respirator, DOUBLE to Gas mask Durability."
- Added Compat for JSHK Contamination Gear Uniforms/Facewear/Gasmasks (This gear is also present in: S.T.A.L.K.E.R. + CBRN Equipment)
- Added Compat for S.T.A.L.K.E.R. Equipment Uniforms/Facewear/Gasmasks (This gear is also present in: S.T.A.L.K.E.R. + CBRN Equipment)
- Added Compat for PMK-1 Gas mask
- Changed short names of some weaponry to not have Tier in front of the display name better readability when throwing grenades with ACE3

Update: Jul 25, 2024 @ 1:20pm

Update: Jul 24, 2024 @ 10:55am

Update: Jul 24, 2024 @ 6:47am

Update: Jul 24, 2024 @ 1:47am

Update: Jul 23, 2024 @ 10:53am

| VERSION Version Ver. 0.12
- Public Release!
- Optimized the Chemical Handlers for the Chemical warfare
- Added some new Gas grenades: CS, Sarin and Nerve Agent
- Added new ACE actions to put on or off a CBRN mask
- Added new ACE actions to check the durability and change the filter of you mask
- Added a new action to the ACE medical menu that allows you to put a mask on an Unconscious patient
- Chemical Exposure will now show up in the medical menu
- Added CBA3 options to tweak the mod
- Added CBA options and back end to support Gas masks from other mods (Facewear slot)
- Fixed some minor issues with the ATNAA (antidote injector) medicine.
- The MOD IS NOW ACE and BASE-GAME compatible!