RimWorld

RimWorld

Star Wars KotOR Resources and Materials
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Update: Apr 29 @ 5:59pm

[Auto-generated text]: Update on 4/29/2025 5:59:06 PM.
- added warnings to the "Do until you have X" bills for Duracrete since they're broken
- restored the original patch that adds mineable junk to map generation since the optional version wasn't working and I don't think it ever prevented worldgen crashing like it was thought to

Update: Apr 28 @ 4:05pm

[Auto-generated text]: Update on 4/28/2025 4:05:22 PM.

Update: Apr 20 @ 11:58am

[Auto-generated text]: Update on 4/20/2025 11:58:29 AM.

Update: Apr 19 @ 3:01pm

[Auto-generated text]: Update on 4/19/2025 3:01:35 PM.
- added Moisture Vaporators with Dubs Bad Hygiene compatibility
- added a parent TradeTag to basically every item in the mod project to ensure vanilla traders will buy this mod's items
- added a bunch of sound files for upcoming projects
- some behind-the-scenes stuff involving damage types for the vehicles mod
- added initial compatibility with RimLanguages. may need to be revised again due to subsequent updates to that mod but w/e

Update: Feb 19 @ 5:42pm

[Auto-generated text]: Update on 2/19/2025 5:42:04 PM.

Update: Feb 7 @ 4:13pm

[Auto-generated text]: Update on 2/7/2025 4:13:11 PM.
- replaced all AthenaFramework references with EBSG Framework
- borrowed two bits of code from Athena which weren't included in the EBSG port

Update: Jan 29 @ 3:53pm

[Auto-generated text]: Update on 1/29/2025 3:53:28 PM.
- moved optional patches to separate LoadFolders folders since these fuckin MayRequire tags never work when I want them to

Update: Jan 19 @ 6:53pm

[Auto-generated text]: Update on 1/19/2025 6:53:19 PM.

- fixed another embarrassing, career-ending oversight

Update: Dec 29, 2024 @ 5:41am

[Auto-generated text]: Update on 12/29/2024 5:40:41 AM.


- buffed armor penetration on all standard blaster projectiles

Update: Dec 19, 2024 @ 12:41pm

[Auto-generated text]: Update on 12/19/2024 12:40:38 PM.

- added link to the new Github page in About.xml
- added some new sounds and projectiles for upcoming mods