RimWorld

RimWorld

Deathpallcalypse
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Update: Jun 15 @ 11:21pm

The version for Rimworld 1.5 remains unchanged.

Rimworld 1.6, Deathpallcalypse 1.05 changes:

- Added the Shambler Assault incident type to the two scenarios. I don't remember seeing that one when creating the mod. This incident makes shamblers raid you without the requirement of having a shambler faction, but why not use both?
- In both scenarios, one shambler assault incident triggers within the first day to better match the description of the scenarios (and it's more amusing this way).
- In both scenarios, I've increased the frequency of wandering shamblers to once every 1-3 days, and made shambler assaults match it. Hopefully that's not too frequent, but I wanted to try it out.
-Note: These edits to the scenarios do not affect active saves.

Update: Jun 13 @ 12:05pm

Updated to game version 1.6.
The mod is unchanged for game version 1.5.

Update: May 31, 2024 @ 7:43pm

* Added a version of the Deathpallcalypse scenario that doesn't have perpetual death pall.
* Patched the labels of the base DLC shambler incidents to reflect which type they are (animal, regular, and small).

Update: May 27, 2024 @ 1:35am

* Minor tweaks to the faction, added a new faction/world icon.

Update: May 25, 2024 @ 1:22am

[Auto-generated text]: Initial upload.