RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
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Update: Aug 2, 2024 @ 10:53am

- Reflected Scarshield nerf to gene description
- Diligent -> Studious (B&S)

Update: Aug 2, 2024 @ 7:15am

[Vanilla Base Generation Expanded compats]
- Federation (Rimsenal) uses custom generation: uses Plasma mortar, has Federation-related loot table
- Rimsenal corp factions use custom generation: has fitting loot table (their weapons, armors and ingredients)
- Feral and Spacer factions (Rimsenal) use custom generation as well (Feral bases are guranteed to be slavery type)
- Empire base uses Striker turret (req: VFED)
- Empire base loot: added Intel (VFED), Aperitif (VFEE)
+ Eltex (VPE) for mining base
+ Charge cycler (VFED), Charge thumper (VFEE) for defense base

[Trait - Nullifying inspiration compats]
- Animal hater (VTE) prevents Inspired taming
- Ascetic prevents Inspired cooking (VSIE)
- Anxious (VTE) and Recluse prevents Flirting frenzy (VSIE), Party frenzy (VSIE) and Inspired recruitment
- Coward (VTE) prevents Melee frenzy (VSIE) and Shoot frenzy
- Deadshot (Consolidated Traits) prevents Melee frenzy (VSIE)
- Prude (VTE) prevents Flirting frenzy (VSIE)
- Technophobe (VTE) prevents Inspired research (VSIE)

[WVC genepack tweaks (optional, default false)]
- Disables W-pack and Ultrapack (genepack with WVC genes will still spawn, just shown as vanilla genepacks) (Mechapack is untouched)
- Adds Genepack/W-pack/Ultrapack thrower gene to auto cherry picker (Mechapack thrower is untouched, which is also used by Throwex)
- Changes genepack name of Mechapack thrower to “mechapack thrower” from “genepack thrower”
- Reduces the amount of genepacks with WVC genes in traders (0~3 -> 0~1)

[Misc]
- Teetotaler disagrees with High life meme
- Occultist, Void fascination agrees with Inhuman and Ritualist meme

- Scarshield (WVC): Incoming damage factor -15% -> -5% per scar
- Hemogenic scarless, Hemogenic metabolism: met -5/+4 -> 0/0

Update: Jul 31, 2024 @ 10:46pm

- red error fix (with B&S but without B&S - Slimes)
- more robust trait-meme compats coding

Update: Jul 30, 2024 @ 4:50pm

- (follow-up) Giant weapon wielder gene conflicts with other giant genes which allows giant weapon wielding (so that metabolic cost won't be double-counted)

Update: Jul 30, 2024 @ 10:15am

- Close combat armor (Rimsenal): move speed +0.5 -> -0.4, armor 1.05/0.76/0.7 -> 0.85/0.55/0.5

If Alpha Genes and B&S are loaded,
- adds Tough sinews gene to auto cherry picker (as B&S’s Giant weapon wielder / Giant trait covers more type of oversized weapons).
- renames Giant trait to Tough sinews
- Removes gene prerequisites from Giant weapon wielder, met 0 -> -2 (same as Tough sinews gene)

[New cherry picker]
Tough Sinews (Alpha Genes) if B&S is loaded

Update: Jul 29, 2024 @ 9:53pm

- Psychic harmonizer: x1/4 impact
(only with "Stronger negative moodlets" option) (could single-handedly nullify mood management mechanics, especially since the risk can be avoided with Mind-numb serum now)

- Healing enhancer uses Injury healing factor instead of Natural healing factor
(since they are duplicate stats, except the latter won’t be reflected on stat info.)

- Adjusted Deathlike body tweaks for B&S
(removed: “+2 archite cost”, “removes perfect immunity from xenotypes with Deathlike body”)
(added: “removes custom effect description and makes it conflict with Non-senescent if B&S-VU nor Hellsing ARMS Ultimate isn’t loaded”)

- Nullifies B&S’s change which makes heat/cold weakness’s offset to -4.5/4.5℃ (rolls it back to -5/5℃)
(also removes cold weakness from Emperor/Elixir slime)

- Cold super-weakness (WVC): met +4 -> +2
- More capital inconsistency fix patches

Update: Jul 24, 2024 @ 3:33pm

- Fixed T4~T6 chip - research fix patch for Alpha Mechs partially not working

Update: Jul 24, 2024 @ 3:25pm

- Archite psylink: nerfed psyfocus replenish speed by 80% (still replenishes more than half of psyfocus in one day without meditating at lv6) (WVC)
- Removes Exotic organism from Tiamat (B&S LoS)

- Minor capitalization tweaks

Update: Jul 23, 2024 @ 7:04pm

- Creepy joiners can install human implants from Vanilla Genetics Expanded (they couldn’t: implants didn’t have creepyjoiner in recipe users)

Update: Jul 23, 2024 @ 2:40am

- Adjusted psycaster/warcasket chances of Empire
- Adjusted WVC’s combat powers of xenotypes
- Added small (3~4%) chance of Bruxa, Strigoi and Ekkimian to higher noble pawnkinds (already can be Sanguophage) (VRE - Sanguophage, VFE - Empire)
- Twisted, Ogron and Shadark drops Human meat instead of Twisted meat (name overlap), Ogron meat or Shadark meat (also adds their meat to auto cherry picker). (Rimsenal - Feral)