RimWorld

RimWorld

Medieval Overhaul
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Update: Aug 12, 2024 @ 4:53pm

Fixed:
* Issue when Biotech not installed
* More conditional wool patch

Update: Aug 11, 2024 @ 6:18pm

Fixed:
* Add graphic class to items with WoolBase parent and custom textures

Update: Aug 11, 2024 @ 2:51pm

Change:
* Handgonne no longer requires Gunsmithing
* LoadAfter for Fortifications - Medieval - Material

Fixed:
* RawHide Rack when Leather Chain off

Update: Aug 11, 2024 @ 9:26am

Fixed:
* Missing ThingCategory for Dried Human and Dried Insect

Update: Aug 10, 2024 @ 1:25pm

Fixed:
* Rustic Torch flame position
* KCSG missing symbols
* DankPyon_Stall_Meat renamed to help translations
* Leather tent deconstruct properly giving back leather

Changed:
* Dried Human Meat and Insect Meat changed nutrition to comparable to Dried Meat
* Reduced value of all dried meat due to no longer being full meals
* Increased all dried meat stacksize due to no longer being full meals
* Cobra's share meatDef with vanilla Cobra
* Constrictors alternatives share meatDef
* Lindwurm alternatives share meatDef
* MO Pigs and Boar share meatDef with vanilla Pig
* MO Cows share meatDef with vanilla Cow

Update: Aug 9, 2024 @ 7:03pm

Fixed:
* Kiln Filled texture error

Update: Aug 8, 2024 @ 9:52pm

Change Log WIP

Added:
* Custom Settlements for MO Factions
* Book Writing Table
* Books Added to Scholar Caravans
* Kiln Production Building
* Charcoal Pile Production Building
* Royal Throne
* Rustic Beds
* Unfinished Rug Item
* Room Divider Decoration
* Various Bottle Decorations
* Kitchen Decorations
* Scribe Decorations
* New Floors

Changed:
* Dried Meat now 0.05 nutrition and is categorized as Raw Meat. Process is 80% efficient
* Great Trees no longer minifieable
* Renamed Ghoul to Nachzehrer
* Certain Buildings will only glow when being utilized
* Descriptions for items with Placeholder
* Retexture of many furniture
* Increased XP gain at Mineshaft
* Removed incompatible with Rimedieval tag

Retextured:
* Banners
* Fur Beds
* Straw Beds
* Wicker Beds
* Rustic Furniture
* Oil Lamps
* Torches
* Quenching Bucket
* Paper Press

* Fixed
* Vegetarian Sausage Extinct
* Lemon Cake Bulk Typo
* Trench Typo
* Unusual Gold Formation Size
* Millstone Size
* Cheese Press Graphic Anomalies

Known Issues:
* Rustic Torch retexture may look weird on certain rotations

Update: May 28, 2024 @ 9:45am

* Added load after for regrowth core and retexture
* Added alchemy storage
* Increased ice block trade from 0~30 to 30~60 for travelling merchants
* Increased ice block trade from 0~300 to 100~300 for bases

Update: May 28, 2024 @ 9:37am

* Better compatibility with VE GeneExtension's customLeatherDef
* More DBH integration stuff
* Add more alchemy items
* Add cobblestone tiles
* Add rustic plank tiles
* Various retextures
* Buffed ale severity to 0.05 (Safe dose is now 5 ale per day)
* Decapitalized labels
* Buffed wheat to rot from 60 days to 120
* Fixed shields cutout complex
* Fixed: Hide recipes with hide toggle off
* Fixed: Rug processes cost with hide toggle off
* Fixed: Incorrect Patch Leather Rugs recipeUsers
* Fixed: Fleawort giving Mindwort
* Fixed: Fleaworth using Mindwort texture
* Fixed: Rug processes with hide off

* Potentially some other stuff but Lala got confused with documenting

Update: May 18, 2024 @ 6:49am

* Fixed: Resource Pod Crash hide
* Fixed: VE Outposts giving hide
* Fixed: Incorrect rug recipe costs
* Fixed: Dried Meat allowing human and insect meat
* Added string to CompGenericHide
* Added new medicinal plants
* Added herbal extract
* Added third eye and petrified scream
* Added Lindwurm shield
* Added unfinished Lindwurm shield
* Reformatted ApparelUtility utility offsets
* Added recipes to alchemy bench
* Added herbal extract recipe to herb table
* Increased duration of daze from 8 to 20 seconds
* Removed dishwasher xml
* Removed loom xml
* Made small ruins deconstructible
* Added wild versions to dark forest and all vanilla biomes that has healroot
* Retetextured Rox and pack texture