RimWorld

RimWorld

[SYR] Processor Framework (Continued)
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Update: Jul 23 @ 8:05pm

Added:
* Add option to turn off process progress bar

Update: Jul 21 @ 9:28am

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

Update: Jun 12 @ 12:05pm

Initial 1.6 Update

Update: Mar 16 @ 12:52pm

Change:
* Updated VFE:M patches to VFE:M2

Update: Feb 13 @ 5:50pm

Fixed:
* Tab harmony patch correctly caching and clearing cache

Update: Feb 13 @ 11:18am

Reverting to Feb 9 update due to unseen issues with the caching changes.

Update: Feb 12 @ 7:56pm

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Update: Feb 9 @ 2:53pm

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Update: Feb 9 @ 1:45pm

Fixed:
* Remove errant debug message

Update: Feb 9 @ 1:18pm

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage