RimWorld
[SYR] Processor Framework (Continued)
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Actualizare: 12 iun. @ 12:05

Initial 1.6 Update

Actualizare: 16 mart. @ 12:52

Change:
* Updated VFE:M patches to VFE:M2

Actualizare: 13 febr. @ 17:50

Fixed:
* Tab harmony patch correctly caching and clearing cache

Actualizare: 13 febr. @ 11:18

Reverting to Feb 9 update due to unseen issues with the caching changes.

Actualizare: 12 febr. @ 19:56

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Actualizare: 9 febr. @ 14:53

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Actualizare: 9 febr. @ 13:45

Fixed:
* Remove errant debug message

Actualizare: 9 febr. @ 13:18

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage

Actualizare: 12 oct. 2024 @ 16:45

* Fixed: Ingredients not always being destroyed and able to be recovered on deconstruction

Actualizare: 3 mai 2024 @ 9:57

* Fixed: Duplicate XML node for Salted Meat patch