Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

SNES Reboot
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Update: Oct 25, 2014 @ 9:05pm

V3.0.5

Began implementing "Racist Challenge" logic in Floor 2 of Drake Tower

The conversation is not fully implemented (missing elves and some points)

Possible outcomes are:
- One on One combat. Not fully implemented but verified to trigger successfully.
- Forced Exit from the room. Verified to work. Need to adjust conversations to remember you were kicked out.
- The Security Guard leaves. Unverified.
- Auto Success on hacking the computer. Unverified.
- Delayed Alarm. Unverified.

Noticed a possible bug with the first floor elevator but need to wait to see if its just me before investing time.

Next update should have more logic (I hope!)

Update: Oct 19, 2014 @ 10:43pm

V3.0.4

Sorry for the long delay, I don't have a good excuse.

This is a small update, hopefully I will make more progress this week.

- Logic fixes around Drake Disguises.
- Elevator prompts you before proceeding if your team is only partially disguised.
- Added "The Flirt" security challenge conversation but logic is required.

Aside from the elevator, none of the changes have been thoroughly tested.
Next steps are to add logic to "The Racist" and "The Flirt" challenges. Those changes promise to be fairly complicated.

If you have already played up to Drake, I would suggest waiting until that logic is implemented before continuing / replaying.

Update: Oct 6, 2014 @ 10:05pm

Updated the description to make the prop pack requirement more obvious.

Update: Oct 6, 2014 @ 9:54pm

V3.0.3

- Updated the About scene to explain karma and other small changes.
- Updated Dog conversations to use dog portrait (untested)

Update: Sep 30, 2014 @ 8:35pm

V3.0.2

Second batch of migration bug fixes, although I think these may have existed before the migration.

This consisted primarily of fixes to logic in the Old Town Arena.

The fights need to be completely re-balanced, but the logic is sound.

Update: Sep 25, 2014 @ 11:08pm

V3.0.1

- First batch of most migration bug fixes.

Update: Sep 22, 2014 @ 9:21pm

V3.0.0

The initial Director's Cut Publish.

This version has NOT been verified yet. I have only played a tiny bit of Tenth Street. (The Morgue, First Combat, Cemetery). Everything seems to work, but I'm sure there will be graphic and/or migration related errors.

Once I receive the go ahead from a tester I will make this public again.

Current Content includes everything up until Drake Tower. Drake Tower is still under construction. (Jester Realm is also still under construction)