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You also need to copy the file into your art directory without the editor run ing or it won't import proprly. After it imports, you then need to set the detail layer, position, grid size, bounnding box, and facing(s). You should also have a 2x size identical file for the ho def toggle to behave.
That being said, I don't know for sure. Geeked was our prop expert who made pretty much all our assets.
And I know exactly what you mean about that boss...