Space Engineers

Space Engineers

WeaponCore - 2.5
目前顯示第 31-40 項,共 193 項
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更新:7 月 28 日 @ 下午 4:52
BDCarrillo 發表

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

更新:7 月 25 日 @ 上午 7:56
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- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

更新:7 月 22 日 @ 下午 9:35
BDCarrillo 發表

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

更新:7 月 7 日 @ 下午 6:48
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更新:7 月 2 日 @ 下午 12:41
BDCarrillo 發表

- Added support for Nerd's shield framework

更新:7 月 2 日 @ 上午 7:10
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- Exposed shoot on and shoot off actions that WC was adding, then hiding

更新:6 月 26 日 @ 下午 5:19
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- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

更新:6 月 25 日 @ 下午 3:36
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更新:6 月 24 日 @ 下午 4:19
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更新:6 月 22 日 @ 下午 11:43
BDCarrillo 發表

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode