DayZ
PripyatGamma
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Update: Dec 14 @ 3:01am

Update: Dec 14 @ 2:51am

Pripyat Gamma v1.13 Changelog (14.12.2025)
-Fixed clipping lumber piles at 11884 / 6079.
-Removed duplicate building piece at 14959 / 1695.
-Fixed sheds in Kopachi.
-Fixed too low hall at 1435 / 19446
-Moved fence and bush what was blocking part of the road at 6522 / 15614.
-Removed wrong placed workshop at 3769 / 17206.
-Reworked Leliv.
-Replaced two CBZ buildings with vanilla ones and build small area there at 7221 / 415.
-Reworked Limansk.
-Fixed terrain around 7958 / 14672.
-Fixed floating rocks and added bushes to the reactor entrance.
-Reworked terrain and area at 9140 / 9408.
-Reworked Leliv checkpoint at 12782 / 4677.
-Reworked crossroad at 13430 / 3710.
-Replaced two CBZ buildings with vanilla ones at 16476 / 1960.
-Fixed barrack and tree position at Chernobyl Military base.
-Replaced poor Mi2 models with vanilla Mi8 models at Chernobyl Military base.
-Fixed floating theater at 14258 / 2717.
-Fixed military tents in Red Forest military base.
-Replaced house with missing collision at 12749 / 12835.
-Added missing object to building at 11436 / 11173.
-Fixed too low garage placement at 14808 / 1912.
-Fixed clipping models and reworked reactor water canals.
-Fixed multiple placements and added vegetation at 6453 / 18895.
-Adjusted vanilla underground bunker loot pos and changes.
-Fixed hall placement at 7075 / 15588.
-Added missing pieces to reactor bunker.
-Changed reactor water pump building to fixed ones.
-Fixed Brain Scorcher Bunker Misaligned bunker pieces.
-Fixed new bunker with concrete panels for now.
-Fixed weird concrete panels in Jupiter building.
-Replaced surface texture behind Jupiter with grass/forest texture.
-Fixed surface in snowy peak at 18568 / 16067.
-Fixed major surface issue at 13810 / 4355.
-Fixed military barrack at 7684 / 10047.
-Fixed building elevation at 7318 / 1046.
-Removed chz_kopachi_budova_1 models from map, its missing all collisions.
-Removed all manually placed proxies from map.
-Swapped forest ground textures.
-Adjusted surface mask to have more variations.

Update: Dec 14 @ 2:09am

Update: Mar 31 @ 2:34pm

fixes for model proxies

Update: Mar 25 @ 6:17pm

fixed collision issues

Update: Mar 25 @ 5:15pm

Fixed collision issues with certain buildings

Update: Nov 12, 2024 @ 2:39pm

The new Mapgrouppos will have to be generated by me after update. this will be posted in the discord along with a new mapgroupproto

-Fixed issues with "redforest_arhyanomaly" model.
-Removed UFOs from map.
-Changed Lab X12 road from concrete tiles to mud road.
-Removed lot of not used water tiles.
-Removed stairs to reactor roof, so player dont fall inside the building.
-Jupiter buildings fix by Boba.
-Fixed floating building behind Jupiter buildings.
-Lab X18 additions by Boba.
-Moved Stop sign from road at 15740 / 2036.
-Reworked signs and road blocks at 10811 / 2206.
-Fixed objects clipping into hospital at 14763 / 1570.
-Cleaned area around gas pump at 14460 / 1246.
-Removed rock from inside the barrack at 17227 / 12898.
-Removed random radio sing at 18618 / 2264.
-Fixed multiple floating bales and buildings at 13142 / 3685.
-Removed building with floating metal sheets at 4827 / 6044.
-Fixed floating building at 4491 / 16849.
-Removed duplicate truck wreck at 3690 / 17605.
-Fixed position where players could get stuck and added some bushes at 4083 / 17215.
-Remove model with collision and texture issues at 15566 / 1948.
-Removed rock inside the stairs at 202921 / 17771.
-Removed duplicated building at 3170 / 17378.
-Removed half underground trash bin and added bushes at 15112 / 1749.
-Fixed bump on the road at 6750 / 17957.
-Fixed land sticking trough sidewalk at 13486 / 18649.
-Fixed the tree inside of the guard house at 127 / 1380.
-Added fence to the edge of map at north from Lab X4.
-Fixed water pond bug at 16278 / 2682.
-Added couple details to Lab X4 and filled holes in the rocks and added trees to edge of map.
-Fixed cap between water and wall at 6727 / 16231.
-Fixed wrongly placed pipe at 6539 / 16020.
-Fixed floating hospital at 14869 / 1277.
-Fixed floating houset at 13540 / 3406.
-Fixed floating barracks at 13556 / 3362.
-Fixed floating road rails at main road between Chernobyl and Pripyat.
-Reactor area additions by Boba.
-Fixed the snow inside barracks at Lab X18.
-Reduced vehicles in traffic jam at main road.
-Made some vehicle checkpoints wider, so its easier to drive with truck/any big size vehicle.
-Fixed floating building at 5327 / 16811.
-Fixed floating building at 5337 / 16779.
-Fixed road connection at 12064 / 19258.
-Fixed concrete panels in Brain Scorcher.
-Replaced useless power station part with house at 3490 / 15635.
-Reactor building outside models (with dark grass) collision fixed by Harkness.
-Reworked roads at Kopachi.
-Removed thousands of floating trees from under the map at map edges.
-Fixed sidewalk in bus station at 5200 / 1765.
-Added two houses at 8475 / 16845.
-Added house and garage at 5540 / 11506.
-Replaced two apartment complex buildins with Sakhal variants at 2729 / 17525.
-Added new mud road to 11463 / 12508.
-Fixed multiple floating trees and terrain pieces at 3605 / 17971.
-Added loot spawn positions to X18, X4 and to reactor.
-Replaced couple military tents with Mobile Laboratory at 6670 / 12360.
-Removed 6 barracks from 16930 / 10765.
-Added small lunapark to 16930 / 160.
-Rised multiple buildings at 14270 / 270.
-Fixed Brain Scorcher.
-Limansk additions and other urban mapping a
-Various rural additions created

Update: Nov 5, 2024 @ 5:21am

Update: Feb 27, 2024 @ 7:43pm

Added Boba's Mappings - Rostok Shevchenkove Additions
Fixed Rocks blocking access too LabX4 (163.588 / 1054.08)
Fixed Bushes inside factory building (14421.093 / 2341.939)
Fixed PripUnderground Cavein (3594.320557 / 17970.199219)
Fixed hole in the rubble in one of the undergrounds allowing players access to out of bounds areas. (17708.1 / 12707.3)
Fixed Missing door in Brain Scorcher underground. (5434.21 / 16816.5)
Fixed Hole in rock at Lab X18 (19455 / 18591)
Fixed Bridge leading to Lab X18 that was flipping cars (18938.9 / 18186.4)
Fixed Floating Land_Office2 (14879.625000 / 1483.587402)
Fixed rail tracks floating (6111.421875 / 15706.309570)
Fixed Boathouse underwater (13570.031250 / 5067.089844)
Fixed 2x Floating train tracks over bridge (9238.57 / 13141.2) (7930.343750 / 14953.382813
Fixed Floating Buildings (8609.98 / 13203.8) / (8883.07 / 13764.3)
Fixed Bunker Door not aligned with building (145.078125 / 870.267151)
Fixed tree inside a guard house (127.718750 / 1380.010010)
Fixed Guard Tower stickout too far out of ground (47.000000 / 1490.900024)
Fixed a Tank clipping into a tent (12707.984375 / 4710.457520)
Fixed wonky garage (14054.625000 / 2391.474609)
Removed Nazi Symbol (6775.63 / 3498.16)

Update: Jan 15, 2024 @ 4:14pm

Corrected navmesh and other bug fixes