Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign [Updated]
Viser 61-70 af 211 forekomster
< 1 ... 5  6  7  8  9 ... 22 >
Opdatering: 30. nov. 2024 kl. 5:52

Version 3.69

  • Fixed Changeling stuff AGAIN. It's a really complicated script if you didn't know.

Opdatering: 29. nov. 2024 kl. 11:17

Version 3.68b

  • Changeling's empire battle moved to dry land

Opdatering: 29. nov. 2024 kl. 1:28

Version 3.68a

  • Fixed Malakai victory conditions.

Opdatering: 28. nov. 2024 kl. 2:25

Version 3.67

  • Removed the kraka drak dummy technology, don't think it affects anything
  • Updated start_pos to make the gorehunt tribe potentially playable
  • Added cr_emp_sylvania to a missing faction_set

Opdatering: 24. nov. 2024 kl. 0:01

Version 3.66

  • Fixed Changeling's Sylvania portal being out of bounds
  • Fixed several Changeling script errors, the Kislev/Norsca scheme conclusion should now work (they invade nehekhara or the badlands in Classic) and campaign victory conditions. Oh and Black Pyramid thing should be working now too.

Opdatering: 19. nov. 2024 kl. 18:23

Version 3.65

  • Fixed the Estalian sea lane not being reachable
  • Made the not-on-map-at-start elector counts playable, if enabled by other mods
  • Moved Moon Howlerz faction leader so they start at the Lost Archway of Valaya, allows for consistency with Classic
  • "mixer_emp_sylvania" frontend_faction_leader was changed to "cr_oldworld_political_party_mixer_emp_sylvania"
  • "mixer_emp_sylvania" faction_potential was changed to "oldworld_mixer_emp_sylvania"

Opdatering: 18. nov. 2024 kl. 19:52

Version 3.64b

  • Changed start_pos so Darkness Daughters start in the Estragon's Island settlement

Opdatering: 18. nov. 2024 kl. 17:47

Version 3.64a

  • Fixed some script errors related to faction intros and "defeat initial enemy" missions for normally non-playable factions

Opdatering: 17. nov. 2024 kl. 14:05

Version 3.63

  • Fixed a few victory conditions related to quests
  • Added some settlement skins for all the barrier idols surrounding nehekhara. The ones in the badlands get a special version.

Opdatering: 16. nov. 2024 kl. 17:06

Version 3.62

  • Disabled terrain patches (the mechanic behind Galleon's Graveyard and the Realms of Chaos being invisible when you're outside of them) and their corresponding script. Could be that they are the cause of multiplayer desyncs.