tModLoader
Thorium Helheim
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Ενημέρωση: 9 Αυγ στις 8:27
από N0t_UNowen

v0.11.8
-Optimized the code used for Fan Donations crafting tree's on hit effects.
-Loudener's explosions now deal less damage if hitting multiple segments of a segmented enemy.
-Fixed Champion's War Horn and Deep Sea Odyssey being held incorrectly.
-Fixed Concussive Instrument being able to hit town NPCs.
-Moved Sealed Contract to post-Cultist, it now requires a Tinkerer's Workshop (to allow progression skipping in Calamity) as supposed to a Mythril anvil and 5 Celestial fragments.
-Lunate Charm's damage penalty negation is now handled after all accessories and armor have been checked by the game, to prevent situations where placing the accessory in a certain slot causes the effect to be stronger or weaker.

Ενημέρωση: 8 Αυγ στις 3:48
από N0t_UNowen

v0.11.7
-Fixed a client-side crash caused by switching between Red Crescent and Pocket Energy Storm too quickly.
-Fixed the Eternity mode buff not properly applying on Thorium's phaseblades/sabers on Bereft Souls.

Ενημέρωση: 2 Αυγ στις 10:02
από N0t_UNowen

v0.11.6
-Fixed random index out of bounds error in multiplayer.
-Some of Thorium's items are now supported by Fargo's Souls' Eternity mode balance changes.

Ενημέρωση: 1 Αυγ στις 4:56
από N0t_UNowen

v0.11.5
-Fixed crash on latest version
-Fixed crash when trying to rejoin a player after disconnecting

Ενημέρωση: 23 Ιουλ στις 5:16
από N0t_UNowen

v0.11.4
-Added a toggle for defense damage support like in Revengeance+ and (Hardmode) Spirit Bosses Reworked.
-Nerfed Zephyr's Ruin's lightning strike damage by 66%.
-Fixed Banner of War being unobtainable in Eternity mode.
-Fixed all bosses not being able to despawn with the Primordials being the only exception to this fix. By default, all bosses now obey the vanilla boss despawn by distance rule of 187.5 blocks, with the exception of the Lich being twice that amount.
-Fixed Viscount's blood splash attack being broken in Revengeance mode due to the used projectile becoming unaffected by gravity for some reason. Now, it will be shot with a slightly downward thrust to make up for this.
-Resprited some of Will of Coznix's projectiles to be more detailed.
-Recolored some of Coznix's phase 2 attacks for uniformity.

Ενημέρωση: 21 Ιουλ στις 7:30
από N0t_UNowen

v0.11.3
-Fixed a crash that can occur during Calamity Boss Rush, when Ragnarok mod is installed, whenever Borean Strider is attempted to spawn.
-Viscount's bats no longer drops heart, mana stars and notes in expert mode or higher.

Ενημέρωση: 20 Ιουλ στις 6:57
από N0t_UNowen

v0.11.2
-Fixed Viscount's bats being killable during the swarm and vampire teleport attacks.
-Nerfed Zephyr's ruin, decreased damage by 3, attack speed by 20%, and crit chance by 10%.
-Added a resource bar to Pocket Energy Storm, to help indicate if the maximum number of balls have been thrown already.

Ενημέρωση: 18 Ιουλ στις 19:31
από N0t_UNowen

v0.11.1
-Star Scouter is now much less aggressive when fought in outer space to accommodate for low gravity. It now shoots slower projectiles, moves slower, and have much longer attack intervals with the exception of phase 2 special attacks (like laser beam and item vacuum). This condition is completely ignored in Calamity boss rush.
-Star Scouter now enrages outside of outer space and behave like it normally did before this patch note. Do note that some modded accessories that normalizes the player's gravity in space can also trigger this enrage condition.
-Star Scouter's swoop attack now starts at a much higher altitude to make it easier to dodge in all directions. Originally, it was only dodgable when jumping upwards or falling down incredibly fast.
-Slightly tweaked some of Star Scouter's visuals to make it much easier to see which attack is about to happen.
-Fixed Star Scouter being completely invisible during some attacks in multiplayer.
-Fixed Star Scouter duplicating its attacks during final stand in multiplayer.

Ενημέρωση: 15 Ιουλ στις 0:26
από N0t_UNowen

v0.11.0
-Fixed Oneirophobia's minion not spawning correctly.
-Fixed master drops having the "Eternity" tag If "Eternity Mode Only" setting is enabled and Fargo's Souls is installed.
-Fixed the visual effects of Pocket Energy Storm being incorrect, always rendering the balls behind entities.
-Fixed master relics dropping twice in Eternity+Revengeance mode.
-Gave Pocket Energy Storm its own custom sprite. (Its old sprite was an unused Thorium enemy)
-Gave Pocket Energy Storm a visual indicator for when the maximum amount of balls is reached. This is shown by a short blue flash. Additionally, this short blue flash now happens on impact as well.
-Buffed Thorium boss AIs in Calamity boss rush except for: Viscount (because it breaks his AI), Lich, and Primordials/Dream Eater.
-Added a bunch of vanity accessory items dropped by bosses by a 10% chance. If "Eternity Mode Only" setting is enabled and Fargo's Souls is installed, these are converted into Eternity-exclusive accessories.

Ενημέρωση: 8 Ιουλ στις 22:43
από N0t_UNowen

v0.10.5
-Fixed a crash that can happen on start up.
-"Eternity Mode Only" setting now moves master mode weapon drops to eternity mode when enabled.