Space Engineers

Space Engineers

Small Ship Mega Mod Pack
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Update: Dec 19, 2014 @ 1:43pm

Update #7 Notes For Alarm Sounds Mod Half:

=>Added a P42DC Genesis Train Blast Horn.

=>Added a Area Evacuation Alarm.

=>Added a (5-minute long) Real Tornado Siren.

=>Added a Imperial Star Destroyer Engine Sound.

=>Removed the Extra Nuclear Alarm code, my fault.

=>Renamed the Police Siren from "Second Police Siren" to "Police Siren #2".

=>Renmaed the folder for the Defence alarms to: AreaEmergencyAlarms.

=>Added an Industrial Alarm.

=>Added a fire/smoke alarm (That houses have).

=>Added a Fire Truck Siren.
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Update: Dec 18, 2014 @ 5:12pm

Update #6 Notes For Alarm Sounds Half:

=>Added a bank robbery alarm.

=>Added a new forklift reverse beeping sound.

=>Added four new intruder alert sounds.

=>Added a new countdown sound for when you get a nuke and call it in on Call of Duty games that which have the nuke.

=>Added a nuclear meltdown alarm.
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Small Ship Mod Pack Update Notes:

=>Added a mass/friction adjustable sphere ball block that allows you to set the mass of the sphere ball to whatever you want.(I wanted to add it, just in case Keen decides to drop it.

Update: Dec 16, 2014 @ 7:28pm

Update #5 Notes For Alarm Sounds:

=>Added a better, improved version of the truck (reverse-gear) beeping sound.

Update: Dec 16, 2014 @ 1:38pm

Update #4 Notes For Alarm Sounds Mod:

=>Added a Ambulance siren sound.

=>Added a second Police siren sound.

=>Added an Air Raid Siren sound.

=>Added a Truck Reversing Beeping sound.

=>Reorganized the file structure for the SoundBlock.sbc(makes it easier for me, nothing was broke in the process, all I did was arranged them differently.)
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Update: Dec 14, 2014 @ 1:32pm

=>Rewrote the description part on the workshop page because it was somehow deleted.

=>Fixed the sound wasn't looping at all.

=>Added the following sounds to the mod pack:

=>Civil Defence Alarm
=>Fire Alarm
=>Nuclear Alarm

Update: Dec 13, 2014 @ 11:33am

=>Added Police SIren sound to the sound block.

Update: Dec 1, 2014 @ 5:10pm

SMALL SHIP MOD PACK UPDATE NOTES - Fixes Update Patch:

=>Added a third LoD (Level of Detail) to the Arc Reactors to improve performance a bit more.

Update: Nov 30, 2014 @ 11:51am

SMALL SHIP MOD PACK UPDATE NOTES - Fixes Update Patch:

=>Fixed a huge mistake in the XML's for both Small/Large Ship Construction Models.

=>Fixed an audio issue with the audio.sbc file for the Arc Reactors.

Update: Nov 27, 2014 @ 12:39pm

SMALL SHIP MOD PACK UPDATE NOTES - Fixes/Improving/Adding Update Patch:

=>Realigned the coding for the cubeblocks_sniper_rifle because it was all messed up.

=>Fixed the BlockCatagories.sbc: Added the Arc Reactor to the Power tab.

=>Fixed the BlockCatagories.sbc: Added the new Large ship sniper rifle to the ship weapon tools category.

Update: Nov 25, 2014 @ 4:36pm

SMALL SHIP MOD PACK UPDATE NOTES - Balancing/Improving/Additions/Optimizations Patch:
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=>Added more components to the sniper rifle(it only required 4 large tubes to make, which was terribly low.

=>Adjusted the weapons.sbc data file a bit.

=>Adjusted the blueprints.sbc data file a bit.

=>Adjusted the small ship doors components a bit.

=>Adjusted the sniper rifle components a bit.

=>Adjusted the small ship Gatling gun: bottom mount components a bit.

=>Adjusted the small ship Gatling gun: top mount components a bit.

=>Added custom sounds for the small ship doors.

=>Added a new screenshot for the small ship doors- featuring the new custom opening/closing sounds. Made By: AlphaMikeFoxtrot101/GamingMonster--Thanks man. :)

=>Added a screenshot of the Gatling gun turrets to the workshop page.

=>Added a screenshot of the sniper rifles to the workshop page.

=>Added construction models for the sniper rifle and a screenshot showing the stages for them.

=>Added a large ship version of the Sniper Rifle.

=>Added large ship sniper to block categories menu tab(g-menu).

=>Updated BlueprintsClasses.sbc data file.

=>Updated Blueprints.sbc data file.

=>Combined the Door Audio with the main Audio Data file.

=>Removed <Blockpositions> coding section from the cubeblocks.sbc data files because we have a new sortable G-menu now.