Space Engineers

Space Engineers

Small Ship Mega Mod Pack
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Update: Jan 22, 2015 @ 9:37am

=>update for the new Keen patch that allowed sorting mods in the mod menu,

Update: Jan 19, 2015 @ 10:10am

=>Reverted back the changes made in the last update.

Update: Jan 19, 2015 @ 9:46am

=>Adjusted the components required to make Arc Fuel from 1-Magnesium/Uranium ingot to 10 ingots for each.

Update: Jan 18, 2015 @ 4:34pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 18th 2015)-Fixes/Improvements/Additions Update Patch: (Major Update)

=>Adjust the mass and volume amounts for the Arc Reactors : Arc Fuel.
^^Dcjacobs has found the issue resulting in the assembler saying it's full and the invisible fuel bug.

=>Fixed mistakes in the ReadMe patch notes file.
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Update: Jan 18, 2015 @ 4:07pm

=>Adjust the mass and volume amounts for the Arc Reactors : Arc Fuel.

Update: Jan 18, 2015 @ 12:46pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 17th 2015)-Fixes/Improvements/Additions Update Patch: (HOTFIX)

=>Fixed a mistake in the CubeBlocks.sbc for the Space Ball construction model was using the large ship model instead of the small ship---Keen's mistake in the Cubeblocks that I overlooked-

=>The Arc Reactors now run on Arc Fuel, They now require Magnesium Ingots and Uranium ingots combined to make ARC Fuel.

=>Changed the Display name for the Sniper Round High Speed Low Damage bullet ammo in the assembler production tab

=>Changed the Display name for the Sniper Round Low Speed High Damage in the assembler production tab

=>Changed the Display name for the Concept Gatling Turret Guns ammo in the assembler production tab.

=>Minor Tweak of the Display name for the Arc Reactor Component.

=>Changed the display names for the Sniper Rifle Ammo rounds in the Production tab for Assemblers.-- Sniper Ammo High Speed Low Damage, Sniper Ammo Low Speed High Damage.

=>Changed the display name for the Concept Gatling Gun Ammo to: High Damage Gatling Gun Turret Ammo.

=>New Screenshot image for the Arc Reactors on the workshop page for the Arc Fuel.
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Update: Jan 16, 2015 @ 2:28pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 16th 2015)-Fixes Update Patch: (HOTFIX)

=>Fixed a mistake in the Blueprints.sbc was using the wrong GUI icon.
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Update: Jan 16, 2015 @ 12:04pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 16th 2015)-Improvements/Removals/Additions/Fixes Update Patch:

=>Removed 303's Custom Arc Furnace.(Due to importing issues and problems that are out of my control).

=>Removed 303's Custom Assembler (Cargo Container model)(Due to importing issues and problems that are out of my control).

=>Added more components needed to build the Sniper Rifle ammo rounds.(Somewhat Balanced)

=>Added more components needed to build the Gatling Gun ammo rounds.(Somewhat Balanced)

=>Changed the Critical Component for the Small/Large ship Sniper rifle.

=>Updated the workshop page with the removal of the arc furnace and assembler-cargo container.( I will be making my own assembler using the cargo containers.

=>Removed the data from the data files that had to do with the models I mentioned above.

=>Added new GUI icons for the Sniper Rifle ammo rounds.

=>Added new GUI icons for the Concept Gatling Gun ammo rounds.

=>Adjusted the <RequiredPowerInput> for the small ship gravity generators.(It still has no effect on how much reactors it takes to run it to get below 1% power usage it needs 589 stock small reactors to run or 3 large reactors.)

=>Removed the duplicate interior turret2 icon (g-menu icon).

=>Removed the duplicate missile turret2 icon (g-menu icon).

=>Some Folder Clean-up.
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Update: Jan 8, 2015 @ 1:38pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 8th 2015)-Improvements Update Patch:

=>Slightly fixed all the steel catwalks collision meshes.(They still cannot be walked on, however they are no longer clipping through the collision box.

=>Slightly fixed the Vented Windows collision meshes.(They still cannot be walked on, however they are no longer clipping through the collision box.

=>Slightly fixed the ramps/stairs collision meshes.(They still cannot be walked on, however they are no longer clipping through the collision box.

=>Slightly fixed the Window 1x1 Slope collision meshes.(They still cannot be walked on, however they are no longer clipping through the collision box.

=>Slightly fixed the Interior Pillar collision meshes.(They still cannot be walked on, however they are no longer clipping through the collision box.

=>Slightly fixed the Window 1x2 Slope collision meshes.(They still cannot be walked on, however they are no longer clipping through the collision box.

=>Made Construction Models for the Concept Gatling Gun Turrets.(This took weeks/months, but it's finally done.(They have Seven stages of construction models.

=>Added a new screenshot of the Gatling Guns showing they have construction models(mostly just the text in the picture).
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Update: Jan 3, 2015 @ 4:44pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January/3/2015)-Improvements/Additions/Fixes Update Patch:

=>Renamed the Space Balls into Custom Mass Blocks.

=>Added the following line of code into the CubeBlocks.sbc: <BlockPairName>CustomMassBlock</BlockPairName>.