Space Engineers

Space Engineers

Small Ship Mega Mod Pack
Showing 211-220 of 311 entries
< 1 ... 20  21  22  23  24 ... 32 >
Update: Feb 6, 2015 @ 6:22pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: February 6th 2015)-Additions/Improvements/Fixes Update Patch:

=>Updated the Code for the Custom Button Panels.

=>Updated the Code for the Eikester's Custom Button Panels.

=>Updated the Code for both of the Concept Gatling Guns.

=>Updated the Code for the Gravity Generators.

=>Updated the Code for the Interior Lights.

=>Updated the Code for the Interior Turrets.

=>Updated the Code for the Antenna's

=>Updated the Code for the Medical Bay.

=>Updated the Code for the Missile Turret.

=>Updated the Code for the Refinery.

=>Updated the Code for the Doors.

=>Updated the Code for the Sniper Rifle's.

=>Updated the Code for the Space Balls--AKA Adjustable Mass Blocks.

=>Updated the Code for the X20 Arc Reactors.

=>Updated the Code for the Assemblers- Added Code: "<AssemblySpeed>6</AssemblySpeed>" as well.

=>Updated the Code for the Blast Furnace.

=>Updated the Code for the Cockpit.

=>Ammo Magazines Display names for the High Damage Gatling Gun Ammo have been renamed to: <DisplayName>High Damage Gatling Ammo</DisplayName>: instead of all one word.

=>Ammo Magazines Display names for the Sniper Rifle Ammo have been renamed to: <DisplayName>Sniper Round High Speed Low Damage</DisplayName>: instead of all one word.

=>Ammo Magazines Display names for the Sniper Rifle Ammo have been renamed to: <DisplayName>Sniper Round Low Speed High Damage</DisplayName>: instead of all one word.

=>Made Small Ship Ammo for the Sniper Rifles have much different settings(configurations) than the Large Ship Sniper Rifle Has, it now has it's own definition.

=>Added the new Ammo to the BlueprintClasses.sbc data file for the Assemblers.

=>Increased the Ammo Capacity for the Large Ship Sniper Rifles to 12, up from 4.

=>Kept the Ammo Capacity for the Small Ship Sniper Rifles the same.

=>Decreased the Maximum Trajectory for the Small Ship Sniper Rifle Ammo: SniperRoundLowSpeedHighDamageSmallShip: to 600.

=>Decreased the Maximum Trajectory for the Small Ship Sniper Rifle Ammo: SniperRoundHighSpeedLowDamageSmallShip: to 800.

=>The ingredients needed to make the Small Ship Sniper Rifle Ammo have been dropped to cope with the added change.

=>I am currently working on Construction Models for the Assembler/Refinery/Blast Furnace, however until Keen fixes their broken MWM Builder I cannot do any Model changes until they fix their screw up.
-------------------------------------------------------------------------------------------------------------------------------------

Update: Feb 4, 2015 @ 8:21pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: February 5th 2015)-Fixes/Additions/Improvements Update Patch:

=>Removed Two unused definitions in the Block Categories.sbc file

=>Removed the Button Panels that had the Green/Red buttons since it was only Aesthetic purposes and was not needed.

=>Added Large Ship Button Panel is now usable on Small Ships, Small Ship Single Button Panel is now useable on large Ships.

=>Added Small Ship Button Panel 4 Buttons made By: Eikester-Small Ship Button Panel 4 Buttons
^A new and better custom G-Menu icon is in the works and will be in the tiny update tomorrow for the pack, that is considering theres no mod breaking changes tomorrow.^^

=>Added the new blocks to the Block Categories.sbc data file for the G-Menu.

=>Added the new blocks to the BlueprintClasses.sbc data file.

=>Rerouted the Button Panel Model Files Location-(This is the first stage of sorting all the blocks into specific folders to make it much easier to manage.)
-------------------------------------------------------------------------------------------------------------------------------------

Update: Jan 25, 2015 @ 12:33pm

=>Updated the Mod Workshop tags to make the filter work for the mod's sorting in the mod menu in-game.

Update: Jan 24, 2015 @ 6:55pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 24th 2015)-Fixes Update Patch(Hot Fix From Previous Update:

=>Fixed Arc Reactors Arc Fuel was not build-able correctly and caused problems with the Magnesium being built from the Magnesium Ore and then changed into Magnesium Ingots in the assemblers.
-------------------------------------------------------------------------------------------------------------------------------------

Update: Jan 24, 2015 @ 12:46pm

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 24th 2015)-Fixes Update Patch(Hot Fix From Previous Update:

=>Fixed the Concept Gatling Gun and Sniper Rifle Ammo Round required Magnesium Powder instead of the correct Magnesium Ingots.

=>Fixed the Large Ship Assembler was overloading when assembling one round of ammo for both the Concept Gatling Gun and the Sniper Rifle.
-------------------------------------------------------------------------------------------------------------------------------------

Update: Jan 24, 2015 @ 12:31pm

=>Failed Upload

Update: Jan 24, 2015 @ 12:22pm

=>Failed Upload

Update: Jan 24, 2015 @ 12:17pm

=>Failed Upload

Update: Jan 24, 2015 @ 12:16pm

=>Failed Upload

Update: Jan 24, 2015 @ 9:15am

SMALL SHIP MOD PACK UPDATE NOTES(Update: January 24th 2015)-Fixes Update Patch:

=>Fixed the Magnesium Ingots were overwriting the Magnesium Powder.

=>Adjusted the <BaseProductionTimeInSeconds>16</BaseProductionTimeInSeconds> needed to make the Sniper Ammo High Speed Low Damage ammo bullets in the Assembler, since the other was 16 seconds as well.

=>Fixed the Arc Fuel was not placeable in the Arc Reactors due to the Magnesium Ingots overwriting the Magnesium Powder causing wrong component issue.