Space Engineers

Space Engineers

Small Ship Mega Mod Pack
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Update: Oct 30, 2014 @ 6:50pm

Small Ship Mod Pack Update Notes:
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=>Changed the model/g-menu icon paths and the BlockPairNames and Display Names a tiny bit to no longer cause conflict with 303's Mods.(Hopefully, and DON'T worry nothing was broke when changing this.)

=>Fixed some of the Cubeblocks.sbc--- the slash marks were backwards for the Refinery/ Assembler/ Blast Furnace/ and Antenna.

=>Removed some old coding that was no longer needed.

=>Optimized the Cubeblocks.sbc's ALOT.

Update: Oct 30, 2014 @ 12:59pm

Small Ship Mod Pack Update Notes:
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=>Fixed the Arc Reactors has the wrong sounds for the ship size they were for.

Update: Oct 29, 2014 @ 3:22pm

Small Ship Mod Pack Update Notes:
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=>Fixed the errors in the log with the Assembler/Blueprints.sbc file was missing coding/data.(Not fixed yet and I am still looking into this.)

^^^Fixed the missing texture files for the new Blueprints.sbc file in the data folder.(Not fixed yet and I am still looking into this.)^^^

=>Completely removed the audio.sbc and sound files from the folder because we cannot use custom sounds for mods in the game yet.

=>Fixed the construction model for the Arc Reactors for Small ships was super gigantic once you grinded it down to a construction state of building.

=>Fixed the Small Ship Arc Reactor's conveyor access door wasn't accessible at all.(Still working on this.)

=>Fixed the Small Ship Arc Reactor's conveyor system wasn't drawing items automatically and moved the conveyor dummies out a tiny bit more for a better more reliable conveyor tube connection.

^^As soon as I connected the Arc Reactor to the cargo container it started auto-taking the uranium ingots on it's own.^^

Update: Oct 28, 2014 @ 3:55pm

=>Fixed the Twelve missing audio files in the log, sorry this did not show up in the local version and I'm not sure why.

Update: Oct 28, 2014 @ 11:08am

=>Small Ship Arc Reactors now have their conveyor dummy points fixed and are now once again fullly functional.

=>Gave the Arc Reactor custom textures to avoid them breaking in the near future by Keen.

=>Fixed Cubeblocks issues with the Turret Guns.

Update: Oct 24, 2014 @ 7:30pm

=>Somewhat fixed the texture issue that made the Arc Reactor super bright white.

I am searching for the correct texture which is the... Large_Nuclear_Reactor_de.dds and Large_Nuclear_Reactor_me.dds. The ones before Thursday's update will fix this issue, but for right now its a temp fix so it doesn't look so bright.

Let me know if you guys like it or not. :)

It's likely not to stay as I liked the first version the best.

Update: Oct 23, 2014 @ 5:50pm

Small Ship Mod Pack Update Notes:

=>Added a Custom Button panel for small/large ships that changes the color from the ugly yellow/no color to Red(nothing selected) to Green(something selected).
^^This doesn't overwrite the vanilla button panels as its a separate mod from Keens(name wise).

=>Fixed the missing/ but new coding for the Missile Turret Centered Placement

=>Fixed the missing/ but new coding for the Missile Turret's Edge Placement.

=>Fixed the missing/ but new coding for the Gatling Gun Turret's Edge Placement.

=>Fixed the missing/ but new coding for the Gatling Gun Turrets Centered

=>Added new coding for the Medical Room Machines.

=>Added the new coding for the Refineries.

=>Added the new coding for the Assemblers.

=>Added the new coding for the Blast Furnaces.

=>Added the new coding for the Weapons.sbc file

=>Added the new coding for the BlockCategories.sbc file.

=>Added the new coding for the BlueprintClasses.sbc file.

=>Fixed the Missile Turret's Components to the new setting for them.

=>Fixed the Gatling Gun's Components to the new setting for them.

=>Fixed the Interior Turret's Components to the new setting for them.

=>Added the Large Ship Assembler Model files to cope with the new coding.

=>Added the Large Ship Refinery Model files to cope with the new coding.

=>Added the Large Ship Blast Furnace Model files to cope with the new coding.

=>Added the missing dds icon files.

=>Added the missing files from the previous update.

=>Adjusted the vectors (or colors of the buttons) for the Button Panel mod I added in today's temporary update fix.

=>Optimized the model locations/icon locations( shortened the path name lengths).

=>ADDED Interior Turret that can be placed on the edges of the blocks for both Small and Large Ships. :D

=>Added the Small Ship Interior Turret to the Small Ship Mod Pack G-menu tab(sorry about that).

Update: Oct 23, 2014 @ 1:21pm

Uploaded the temporary fix so the mod pack will work again while I finish fixing/added everything.

Update: Oct 21, 2014 @ 5:17pm

=>Added Small Ship Gatling Gun (used to be Large Ship only)

=>Added a new variation of the Small Ship Gatling Gun that can be placed on the edges of the blocks(Can be used for Small/Large ships now.)


=>Added Small Ship Missile Turret (used to be Large Ship only)

=>Added a new variation of the Small Ship Missile Turret that can be placed on the edges of the blocks(Can be used for Small/Large ships now.)


=>Fixed some of the empty lines in the cubeblocks files.

=>Added the new Gatling Gun Turret/ Missile Turret to the Block Categories.

=>Added the new Gatling Gun Turret/ Missile Turret to the Blueprints.sbc

=>Added the new Gatling Gun Turret/ Missile Turret to the BlueprintClasses.sbc

=>Screenshots of the new Gatling Gun Turret for Small/Large Ships now.

=>Screenshots of the new Missile Turret for Small/Large Ships now.

ENJOY! :D
Took me lots of hours and help from AlphaMikeFoxtrot101 and TumbleTV and Bobler to make this work so I hope you all enjoy it. :D

Update: Oct 20, 2014 @ 12:40pm

=>Added the small ship glass windows to the Blueprint Classes.sbc file, so NOW every block in the mod pack will now show up in the assemblers production tab for blueprints.