Company of Heroes 2

Company of Heroes 2

(2 - 8) Beelzebubs Bridges
目前顯示第 11-20 項,共 20 項
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更新:2023 年 10 月 12 日 @ 下午 5:35

Fixed:
- Added new roads in preparation for upcoming scenery additions
- Changed the texture of the roads to something... more suitable

更新:2023 年 10 月 11 日 @ 下午 8:24

Fixed:
- Steam workshop icon

更新:2023 年 10 月 11 日 @ 下午 8:16

Fixed:
- AI now works on the map!!
- Changed position of a few territory points
- Removed one section of the middle bridge from both sides to allow better AI pathing
- Inclines changed to allow accessibility to certain areas
- Some extra decorations

更新:2023 年 10 月 11 日 @ 下午 6:24

Fixed:
- Added 2 victory points for both sides, making 3 in total
- Fixed the victory point on one side being a regular territory point

更新:2023 年 10 月 11 日 @ 下午 6:08

Fixed:
- Fixed various pathing and terrain issues
- Re-did bridges to be more accessible to AI
- Fixed the rain not working
- Terrain painted the starter area of the maps better
- Lowered the middle bridge to be easier to see units
- Lowered the middle hills and flattened the top to allow for heavier units/buildings
- Added misc. decorations around the map

更新:2023 年 10 月 11 日 @ 上午 1:22

Fixed:
- Changed the probability of thunder to be less
- Changed the middle hill(s) to actually have pathing down the hill (woops)

Bugs:
- The purple rain stopped working for whatever reason
- The middle bridge is too high, making it hard to view units
- AI are stuck at their spawn; mountainous starts with close territory points create issues for them

更新:2023 年 10 月 11 日 @ 上午 1:15

Fixed:
- Changed "Teams" order to make enemies properly spawn

更新:2023 年 10 月 11 日 @ 上午 1:02

Complete overhaul of the map, using splines to create symmetry instead. This point forward is a much cleaner version of the last "idea" of a map.

更新:2023 年 10 月 10 日 @ 上午 1:13

Added finishing touches for the first night to finalize the idea of the map

更新:2023 年 10 月 10 日 @ 上午 1:00

Very buggy first test of the map