Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Updated]
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Update: Feb 7 @ 8:20pm

Version 2.0.5

  • Oak of Age's max slots set to 20
  • Araby Desert max slots set to 20

Update: Feb 3 @ 2:54pm

Version 2.0.4

  • Fixed shaking problem on a few props in Elithis. They were using some questionable shaders.

Update: Jan 11 @ 7:36pm

Version 2.0.3

  • Added new mixer custom factions

Update: Dec 22, 2024 @ 10:24am

Version 2.0.2 (possibly not save game compatible)

  • Updated Hidden Landing's slots
  • Changed a few of the IEE-only faction leaders to some of the recent DLC lord types. Like daemonslayer, master engineer, celestial general, paymaster, and bloodspeaker.
  • Updated the vanilla "Cathayan Hinterlands" province to the final name "Khuresh Frontier".
  • Text overlay changed to have that name as well

Update: Dec 19, 2024 @ 9:09pm

Version 2.0.1

  • Fixed wrong settlement skins in the IEE parts of the map

Update: Dec 19, 2024 @ 8:43pm

Version 2.0.0 (possibly not save game compatible)

  • Fixed missing nonaggression pacts in the start_pos
  • Brought region slots in line with Mixer by letting gates and forts have up to 20 slots
  • There's a whole bunch of start_pos changes I was unable to document, mostly building-related

Update: Dec 17, 2024 @ 6:35pm

Reverting the revert. We are back to Version 1.9.9 once again.

Update: Dec 17, 2024 @ 6:00pm

Reverting to 1.9.7
(Thought I did something bad to the .pack which was affecting start_pos creation, that was not the case)

Update: Dec 15, 2024 @ 10:50pm

Version 1.9.9

  • Added missing campaign group stuff for the khuresh khorne faction
  • Added many new/missing agents to the agents permissions table

Update: Dec 14, 2024 @ 3:55pm

Version 1.9.8

  • Removed the rest of grn_snakebiter_tribe's stuff, which was causing gobbo diplo lines