Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Ind & Steppes Update!]
2,021 Comments
Doomster 2 hours ago 
na, hm. that is bad. i cant save new games now
Doomster 3 hours ago 
new factions, maybe woth it. But let us in peace with updates, at least for a month
躺平青年 3 hours ago 
the new version destroy my game , the old version made me can not open my game wow
Doomster 3 hours ago 
So this is a high risk mod. Updates will cause us to loose our savegame, we need to start a new game to play with this one mod
henryVI 4 hours ago 
if this is what you have done for Ind, cannot wait to see what you have in store when Khuresh inevitably gets the redo!
Scofield 4 hours ago 
crashed after updated
MistikalMoon 5 hours ago 
I am using version 6.2, and the legendary lords added by Mixu have been replaced with regular lords./..
opuntia 7 hours ago 
@ChaosRobie
Yup
Tried that...then of course the folks who were "johnny on the spot" changing their mods to work with yours.... cause a database crash on load.... Soooo.... At this point I think for me it is... watch, wait, and periodically test.
ChaosRobie  [author] 9 hours ago 
Yesterday's mod update was enormous, there's going to be some short-term hiccups with compatibility. There will always be that sort of thing. Use the provided 2.0.14 back-up if you want. :squirtyay:
opuntia 10 hours ago 
@TauJac
No it is not you.
Pretty much every single one of faction mods that I play with are all broken now.
When I try to start a new campaign the Legendary lord that I am supposed to have is replaced by a generic lord. Also, the heroes that are supposed to be available at the beginning of the campaign do not exist. Also, for some weird reason instead of the normal map zoom to your starting position it stays at the "zoomed out map position and I have to manually zoom into the map to view the starting position. This appears to have broken quite a few other mods.
:-(
mtbeasley 10 hours ago 
Hey awesome job on the update. Ind looks amazing, as well as the steppes and chaos wastes north of Cathay. Excellent work. And the Chaos Dwarf oil rig off Ind is just peak. Well worth starting a new campaign to see it all.
TauJac 10 hours ago 
The mod's not working anymore with OVN lost factions and catph southern realm, is this only me?
danihunter1 11 hours ago 
Came to say the same, Ive been trying mod combinations the whole day and it seems that Lost Calm Jurassic was the problem for me, once its removed the other mods work again
Erotic Spatula 12 hours ago 
Oddly enough, after the update this mod doesn't work well with my mix of Lost Calm's Jurassic and the Medallion mod for the Lizardmen factions. Just ought to let you know (my mod mix also makes Lord Kroak disappear if you play Gor-Rok)
fankater 13 hours ago 
Upon closer examination, I noticed several shortcomings:
Floating city:
https://ibb.co/wFQcDQVG
Tancred Castle also floats in mid air, would be great if you could add some coastline underneath:
https://ibb.co/n86P8wMR
Another floating city:
https://ibb.co/ZpL5F6mn
Missing cliff:
https://ibb.co/bjRHsn1k
Flicering shadows on this mountain:
https://ibb.co/DHcSx0ZW
nut 13 hours ago 
I was so confused why my save was bricked lol. Posted my save file into chatgpt and it said IEE was updated. Wild. Guess AI is useful for something.
Canadian Leaves 14 hours ago 
Excellent addition and smooth turn-skip with +400 mods. Maybe, after update, could you extend existed provinces for example, as it was mentioned, Citadel of Dusk, Tiranock and on islands between Kilostra starting settlement, Anvil and Karond Kar
danihunter1 15 hours ago 
Rolling back to 2.0.14 puts the modded faction back to where they were but their faction effects and legendary lords dont work. The new map looks absoutely fire though
quinntonleemiller123 17 hours ago 
Maybe next time you do a map update, just put it up as a separate mod or something. despite my screwed save i want to say the new Ind looks excellent, i am LOVING that river delta in the middle
Lantsknecht 17 hours ago 
Tried the 2.0.14 iee and some hero issues got fixed not the vco though. Thanks for the tip nonetheless
Бульбос 18 hours ago 
who have ctd on saves try sub to old iee - Immortal Empires Expanded [OLD v2.0.14]
fankater 18 hours ago 
Absolutely fantastic work, Ind and the Northern Steppes looks gorgeous. Thanks to the team for this DLC quality mod. I am looking forward to Khuresh and Nippon overhaul and further Lumbria expansion :)
Lantsknecht 18 hours ago 
@danihunter1 Yup, currently building modlist before patch drops. VCO and quite a few hero mods fail to show up for me. (Meaning they are active but dont add anything). Would it be possible to get the version before this one?
danihunter1 19 hours ago 
Is anybody else having problems with other mods that add factions and characters after the update? Even the ones in the submod listed here dont show up for me
Reubeanie 20 hours ago 
Nice, chaos wastes north of cathay looking cool
Empyrial 21 hours ago 
@Caledor72, "Cataph's Kraka Drak" and
"Roar of the Jade Sea : Yin-Yin, the Sea Dragon" have also developed incompatibilities.:albino_trait::albino_trait:
Priss Aug 29 @ 12:16am 
Thanks for your work
Natsuki Subaru Aug 28 @ 11:22pm 
what happened to the 6.2 compatibility patch??
Caledor72 Aug 28 @ 10:59pm 
No faction gameplay mechanics for SCM marienburg and ovn grudgebringer, d'ont test others yet.
chrash with the black sun fleet mod. Thanks for your amazing mod and hope for fix
Monster Tamer Bloba Aug 28 @ 10:49pm 
I find another submod makes it crash for me with this error:
The following mods cause a crash to the Database:
Chasslo_Landmarks_IEE.pack

The first invalid database record is cr_major_secondary_ind_5_1Chasslo_Iee_Gilgadresh_Temple in table slot_template_permitted_building_chains_tables and pack file Chasslo_Landmarks_IEE.pack

The application will terminate now.

If you are getting the same it is the "Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]" mod not this that is crashing on start up.

also thank you to the dev for an awesome mod!
JoeF1x1t Aug 28 @ 10:43pm 
For those having issues. Unsubscribe then re-subscribing to the mod fixed the crash at startup issue for me.
Bareback Hussein Obama Aug 28 @ 9:50pm 
crashing on startup. pls rollback the changes
darkelfe186 Aug 28 @ 9:44pm 
It would be nice to also expand Lustria, Naggaroth and Ulthuan so that they look more like they did in the Vortex campaign in WH2
Joker Aug 28 @ 9:35pm 
still crashes on startup.
Aradir Aug 28 @ 9:33pm 
Ind looks amazing. And I really love the more seamless integration of the Steppes!
Homuya Aug 28 @ 8:02pm 
THANK YOU SIR <3

Now I can fulfill my deep grimdark fantasies.
raynay Aug 28 @ 7:51pm 
;-D Thanks for the mod itself and ironing out the hickups of today!
awpanda1 Aug 28 @ 7:50pm 
you are deeply appreciated, and to hell with anybody who criticizes your work cruelly, thank so very much for everything
Empyrial Aug 28 @ 7:49pm 
THANK YOU!!!!
ChaosRobie  [author] Aug 28 @ 7:48pm 
And I recommend *not* using the 6.3 game beta, since basically no mod updated for it.
ChaosRobie  [author] Aug 28 @ 7:45pm 
Okay. Everything is now in order.
This mod works for game version 6.2 I've tested that, so make sure Steam is updating the mod for you by unsub/resub.
If you have a save game from before today, use the mod version 2.0.14 backup.
If you have a save game from earlier today, use the game version 6.3 compatibility patch, it *should* work: https://steamcommunity.com/sharedfiles/filedetails/?id=3557906419
If you are on game version 6.3, either use that patch or don't, I think either works.

Cleverness never pays. :gaper:
Warbasher Aug 28 @ 7:41pm 
I appreciate all of your hard work!
ChaosRobie  [author] Aug 28 @ 7:23pm 
Alright. I think I make 6.2 the default. And i'll upload a 6.3 patch. :KScared:
Manoplaso Aug 28 @ 7:16pm 
Thank you for this update for us beta players to be able to enjoy your amazing mod. If these commentators were truly your fans and appreciated and respected your work, they wouldn't respond like that. I personally punish them and enjoy life. Let them wait for you to feel respected.
S Aug 28 @ 6:46pm 
GUYS HE PROVIDED THE OLDER VERSIONS, QUIT WHINING AND CORRECT YALLSEVLES.
Twistzz Aug 28 @ 6:46pm 
更新后 闪退了
S Aug 28 @ 6:43pm 
Thank you for proving the older versions.
"Immortal Empires Expanded [OLD v2.0.14]" if your save is from the previous version.
I was about to say
"HE BLEW IT UP JIMMY"
🔱JMAN🔱 Aug 28 @ 5:57pm 
Hmmm I tried using only this mod, MCT and Mixer and I still can't get options for the AI to show up in campaign settings, it's only this mod causing it, that's confirmed, I hope for a fix one day
Genericguy3182 Aug 28 @ 5:54pm 
you broke everything with an update to a beta ? why not make it a different mod ?
AlphaHawk59 Aug 28 @ 5:43pm 
Make it a separate mod for the beta. I have the 6.2 patch and I still can't load my save