Hearts of Iron IV

Hearts of Iron IV

Vanilla Navy Rework
31–40/106 bejegyzés mutatása
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Frissítés: 2024. dec. 13. @ 5:32
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Frissítés: 2024. dec. 9. @ 3:46
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-Fixed islandless design not available

Frissítés: 2024. dec. 7. @ 19:55
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-Fixed auxiliary ship's unit icon not available

Frissítés: 2024. dec. 7. @ 6:19
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v1.16 "The Art of Ships"

Notable Changes:
-New module: Carrier Island-less Design
-New ship icons: Colossus, Tiger, Ise (battlecarrier refit), A140, Hiyo, Unryu, Iowa (1991), Enterprise (CVN-65), Forrestal, Sumner (FRAM II), Alaska, Long Beach, Fargo
-Add topview of missile on all ship hulls with missile launching ability.

Updates:
-Reduce hit profile of heavy gun from 80 to 75, all-gun light cruiser is less effective against heavy ships.
-Super heavy hull icon is now available to heavy hulls.
-Late destroyer has access to airplane launcher and helipad.
-AI has a higher chance to build more shipyards.
-AI will prioritize light cruiser template in picking which cruiser to design.
-Sub torpedo launchers have higher visibility penalty and lower torpedo damage now.
-Improve expert light cruiser design.
-Nerf detection from airplane launcher.
-Increase HP and armor penalty from structural aluminum materials.
-Tune turret layout of Kongo.
-Improve the writing of some early techs' description.

Fixes:
-Fixed America's fleet submarine focus can't be taken due to lack of cruiser submarine project.
-Fix some typos and missing loc text.

Frissítés: 2024. nov. 29. @ 5:11
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-RT56 compatibility fixes

Frissítés: 2024. nov. 28. @ 5:46
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v1.15.1

Notable Changes:
-New Special Projects: Strategic Strike Carrier, Arsenal Ship
-New Module: Super Armored Hangar, Surface Ballistic Missile Launcher, Surface Nuclear Ballistic Missile Launcher
-Add some unique reward choices in the process of naval projects.

Updates:
-Rework all icons of naval projects.
-Add resources cost to all naval projects.
-Allow AI to research some valuable projects.
-Reduce complexity of super heavy gun project.
-Reduce breakthrough cost needed to unlock nuclear torpedo, proximity fuze and super heavy gun.
-Greatly reduce research time of underway replenishment techs.
-Scharnhorst-class now starts with battleship armor and tier-2 engine.
-Wyoming-class starts with 6 turrets instead of 5.
-Reduce shipyards and enemy carrier needed to unlock carrier conversion decisions.
-Nuclear engine now depends on nuclear reactor special project instead of the tech.
-Add more visibility penalty to sub torpedo.
-Convoy transfer speed is now faster.
-Expert AI will put AIP engine on late submarine.

Fixes:
-Fixed sub airplane launcher category has no icon.
-Add a workaround fix to Japan and US so that they can pick certain focus without vanilla projects researched.
-Fixed midget sub's torpedo and engine slots are switched.

Frissítés: 2024. nov. 18. @ 5:42
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Frissítés: 2024. nov. 17. @ 0:11
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-fix some bugs

Frissítés: 2024. nov. 16. @ 7:17
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v1.15 "Trafalgar"

Notable Changes:
-Compatible with HOI4 1.15 update and new DLC.
-Special naval projects: Battlecarrier, Subcarrier, Nuclear Torpedo, VT Shell, Super Heavy Naval Gun, Underway Replenishment, Missile Submarine, Nuclear Missile Submarine.
-Rebalance all HP related issues about cruiser.
-New Role: Coastal Battleship

Updates:
-Reduce positioning bonus from detection.
-Lower base visibility of submarine, sub stealth modules are nerfed slightly.
-Rework all icons of armor processing technologies.
-New icon for steam catapult.
-New icon for coastal operation doctrine.
-Periscope tech now requires its parent variant as dependency.
-Add a decision to Germany to unlock WWI ship designs.
-Super carrier now uses model from new DLC.
-Modern battleship now uses model from new DLC.

Fixes:
-Add a hint in ocean liner's description about its usage.

Frissítés: 2024. nov. 6. @ 5:09
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-Fixed heavy guns are not allowed on rear 1 slot of panzerschiff