Hearts of Iron IV

Hearts of Iron IV

Vanilla Navy Rework
1,370 Comments
MrPunk  [author] 4 hours ago 
@NOVA
this is a naval mod, wrong person you are asking
NOVA 6 hours ago 
Hey... Why does Hitler's portrait change to a random person?
basedleua Aug 21 @ 12:19am 
Oh well then it just must been somekind of mod issue I used the mod that halves modules by 2/3
Aventurine Aug 20 @ 9:13am 
Hm okay, ty for the help
MrPunk  [author] Aug 19 @ 8:22pm 
@Aventurine
I mean air designer rework apparently gives you more slots with modules of different stats, thus more attacking, and my balance is based on vanilla planes
Aventurine Aug 19 @ 8:00pm 
@MrPunk but only on basic airframes right? I had the 1940s version, or does it lock you out of more than 2 AP bombs. Otherwise: oops
MrPunk  [author] Aug 19 @ 7:10pm 
@Aventurine
in vanilla, even if you have twin engines, the number is 2
Aventurine Aug 19 @ 5:54pm 
@MrPunk i dont think it changes anything though, 4 AP modules are vanilla right? So is that behavior normal?
MrPunk  [author] Aug 19 @ 5:45pm 
@Aventurine
all the balance efforts I've made will not involve other tech mods
Aventurine Aug 19 @ 5:01pm 
@MrPunk of course, but i mean... why is it like that? Is it Vanilla standard? Is it because i have Air Rework enabled? Is it the mods balance?
MrPunk  [author] Aug 19 @ 4:57pm 
@Aventurine
you can always try expert mode
Aventurine Aug 19 @ 2:16pm 
Ummm, im not sure if its a bug or intended, but i engaged the US Fleet as Japan, with 340 planes on my carriers (1940 planes with full AP bombs or medium torpedoes, about 2/3 bombers) and i sank Lexington, Enterprise, Saratoga and Langley in one tick. In general i had the feeling that every time my cvs attacked, exactly 4 ships sank (i had 4 carriers). Is this just the result of my cv planes being too strong, no fighters on the enemy cvs or is it a bug? Thx for the help in advance cuz im very confused
basedleua Aug 18 @ 3:30pm 
Checked it the discount from mod does not apply
Ronin Aug 17 @ 11:13am 
Cheers
MrPunk  [author] Aug 16 @ 3:49pm 
@Ronin
research 1944 submarine hull
Ronin Aug 16 @ 12:55pm 
How do I get a Tier 2 Conning tower for Submarines (USA)?
MrPunk  [author] Aug 15 @ 5:19pm 
@basedleua
maybe, you can have a try
basedleua Aug 15 @ 2:43pm 
Silly question do navy reductions cost mods affect this mod?
arkhanXIV Aug 15 @ 1:29am 
@MrPunk i have watched the videos but there are a grand total of 3 videos on it one of which is outdated while the rest cover basic stuff, so i am still confused alot
MrPunk  [author] Aug 14 @ 8:47pm 
@arkhanXIV
you can look for video guides on YouTube or so
arkhanXIV Aug 13 @ 10:27pm 
@MrPunk i am creating a new tech tree from scratch but the hoi4 guide is way too inadequate
MrPunk  [author] Aug 13 @ 8:48pm 
@arkhanXIV
modding is a very broad topic, what specific tips do you need?
arkhanXIV Aug 13 @ 1:17pm 
@MrPunk w mod ,i took inspiration from ur mod to make my own mod but i suck you got any tips?
IvanWilly01 Aug 12 @ 3:47pm 
I freeking got scared. Yay for the return. This mod makes me enjoy the navy, even if the naval combat is the least pleasing thing to see
シュガー Aug 11 @ 4:50pm 
Yey it's back
Teemoss Aug 11 @ 3:40pm 
Thanks for bringing this amazing mod back, shame what happened, glad you persevered.
Eternal Daemon Aug 11 @ 9:14am 
Glad to have you back
MrPunk  [author] Aug 10 @ 5:29am 
@fisto the robo
you need to go down the category to see specific modules. mast is a sub-module of radar category, islands are misc category.
fisto the robo Aug 10 @ 4:01am 
replaying this cool mod, as im making a mini air-sea-land designer rework mod and im stealing content (jk just taking general inspiration, wont look or work the same).

As germany, if you remove the mast module in the radar/sonar slot on interwar cruiser hull it permanently disappears from the module list. just radar and sonar remains in the list. checked as uk and the mast mod stays in the list. wtf? apparently its the same issue with the carrier island mods

and why cant the auxiliary cruisers not use razzle dazzle camouflage? 😢
FoxySkies Aug 4 @ 1:25pm 
@MrPunk

Yayyy,

Thanks man!
de Falco Aug 4 @ 6:53am 
great mode
MrPunk  [author] Aug 4 @ 2:57am 
@FoxySkies
of course, be my guest
FoxySkies Aug 4 @ 2:02am 
Hey man I'm considering on making an OWB: Navy Rework thing, it wouldn't be a port of yours but something built from the ground up for OWB. If/whenever I get around to it, would ya mind if I used some of your GFX? I will be sure to acredit you in the Mod Description AND code if ya do gimme permission.

This is likely far out though right now but thought I would ask ahead of time in case.
CHAN_ Aug 3 @ 12:28am 
Oh thank you. I missed it
MrPunk  [author] Aug 3 @ 12:21am 
@CHAN_
read description, use compatch
CHAN_ Aug 3 @ 12:18am 
Click on the research slot, cam't excess it. Just bouncing out
MrPunk  [author] Aug 2 @ 4:49pm 
@CHAN_
I don't understand what you mean
CHAN_ Aug 2 @ 1:03pm 
Hello, the study window is not clicked when you use the load pitcher 56 mode.How should I solve the crack?
MrPunk  [author] Jul 29 @ 12:56am 
@Rodrigo_roncero
it's not a big deal, large cruiser is unnecessary in any cases, no need to pursue AI building it
Rodrigo_roncero Jul 29 @ 12:55am 
i have notice a little issue with USA IA it never buil the Alaska class even if you as the player enter and made the desing, so maby can you find a way that USA atleat build 3 of them
Selbour Jul 24 @ 6:04am 
Ahh nice, thank you:)
MrPunk  [author] Jul 24 @ 5:52am 
@Selbour
research 1944 sub hull
Selbour Jul 24 @ 5:44am 
Is there a way to improve Conning Towers on submarines? I cant find any research for it. Otherwise what an amazing Mod.
Imperator of Rome Jul 23 @ 10:29am 
oop
MrPunk  [author] Jul 22 @ 5:03pm 
@Imperator of Rome
it's not a hull, it's a module
kusajko Jul 22 @ 1:39pm 
Oh, I'm sorry then, I must have missed that. Thanks for a quick answer.
Imperator of Rome Jul 22 @ 11:59am 
I'm not sure if this is a glitch or not, but after doing the decision to unlock the converted super battleship carrier hull, I couldn't find it anywhere.
MrPunk  [author] Jul 22 @ 9:55am 
@kusajko
mentioned in the intro that focus ships are all broken
kusajko Jul 22 @ 9:41am 
Hey, love your mod, been using it ever since Naval Rework Mod died but I've noticed one problem when playing Japan, it's that the Yamato and Musashi that are added to production from "The Ultimate Battleship" focus are basically completely broken with a lot of parts missing and other parts completely bugged making them impossible to refit. Is there something you could do about this or is this a bigger problem, since I remember it was broken in Naval Rework Mod too.
MrPunk  [author] Jul 21 @ 10:27am 
@srrynothere
when you report a bug, make sure vnr is the only mod you have, or I can only answer "incompatible"