Crusader Kings III

Crusader Kings III

Divine Intervention Cheat Menu
Showing 61-70 of 105 entries
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Update: Nov 16, 2023 @ 5:07am

Compatibility update for POD and future AGOT update.

Update: Nov 14, 2023 @ 2:43am

Two new modifiers; money printer which gives a base income of +1000 and custom domain limit which gives +500 personal domain limit.

Changed all opinion modifiers to give + / - 500 opinion.

Removed the ability to increase increment for modifiers, since having lots of stacked modifiers causes severe lag on the character window since the Persia update.

Experimented with the possibility of an event manager, basic framework is in place, you can see it in the code, or by enabling debug mode, and toggling release mode off in the console. If anyone has ideas for what specific events they would like to be able to fire from the menu, let me know.

Update: Nov 11, 2023 @ 3:06am

Fixed a bug in the sexuality menu that was preventing the buttons from being pressed.

Added a laws section to the character editor presents menu. Currently includes 4 options for gender equality, inverting gender laws, female dominated, and male dominated. They effectively change all the religious doctrines, realm laws, and culture pillars as if you had used the relevant game rule. More law options to come in the future.

Changed the character spawner menu, the checkboxes and increment values are now horizontally oriented.

Update: Nov 10, 2023 @ 12:30am

Fixed modifier descriptions being broken in the character editor modifier menu.

Added change all county culture / faith options to the change all county character interaction (where you can max development / control for a character) which will change all counties in the subrealm of the character you right clicked on, to that character's culture / faith.

Update: Nov 9, 2023 @ 4:22am

Altered skill, sexuality, and pinned character windows.
Altered innovation window and the templates associated with it.

Update: Nov 8, 2023 @ 12:03am

Added a pinned section to traits menu, so you can pin various traits for quick access.

Update: Nov 3, 2023 @ 8:08am

Various changes including changing some names, removing some features, and adding the alliance menu.
Moved the innovation window to the cultural editor window, alongside cultural traditions.

Update: Sep 28, 2023 @ 3:26pm

Couple of fixes, notably the culture and religion menus not populating.

Added cultural editor, includes innovation editing, and traditions editing. Plans to allow editing of other cultural features, but I wanted to get out the traditions editing. Lots of janky work had to go on, trying to get the cultural features working, since the tools PDX gave us in this area are kinda garbage, so let me know if there's problems.

Update: Sep 27, 2023 @ 7:35pm

  • New parent option in character spawner.
  • New options in impregnate character interaction to choose primary spouse and number of children up to triplets. Also only allows selecting one child if not going primary spouse route, since bastard births aren't allowed to have multiple children.
  • Two new custom modifiers having to do with buildings.
  • Changed divorce, to allow divorcing other characters from their primary spouse.

Update: Sep 11, 2023 @ 9:33pm