Crusader Kings III

Crusader Kings III

Divine Intervention Cheat Menu
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Opdatering: 6. dec. 2023 kl. 1:28

Changed pin character interaction to always be visible, regardless of the interaction to show cheat interactions.

Opdatering: 6. dec. 2023 kl. 0:21

Finished implementing the new system for all court positions in the character spawner.

Reduced the base stats of councilor and court position spawned characters, as they were very high across the board before. They are now more randomized and reasonable numbers, as you can give the 100 stat man trait to easily raise them up to high numbers if desired, whereas it's more time consuming to reduce base stats once set.

Opdatering: 20. nov. 2023 kl. 7:53

Opdatering: 19. nov. 2023 kl. 7:25

New interaction to swing the scales of power for an active diarchy the player is involved in.

Updated localizations for languages other than english.

Opdatering: 18. nov. 2023 kl. 20:51

Added new interactions, start diarchy, end diarchy, add secrets, reveal secrets, remove secrets.

Reworked nearly the entire character spawner. The new system is more modular than before, so adding new character types is very easy, and will have a smaller file size than before. The main reason for this rework was making it more modular, but it was prompted by the adding of a new checkbox, No Traits, which when enabled sets all base stats of a character to 10 and doesn't give them any random traits. The more specialized courtiers, like councilors, and characters of that nature will still have custom stats, and traits, just not random traits.

For now, everything is using the new system other than some of the court positions. From top to bottom, court physician to personal champion are all on the new system. Anything below champion has not been reworked yet.

As it's a new system, let me know if you notice anything weird.

Opdatering: 16. nov. 2023 kl. 5:07

Compatibility update for POD and future AGOT update.

Opdatering: 14. nov. 2023 kl. 2:43

Two new modifiers; money printer which gives a base income of +1000 and custom domain limit which gives +500 personal domain limit.

Changed all opinion modifiers to give + / - 500 opinion.

Removed the ability to increase increment for modifiers, since having lots of stacked modifiers causes severe lag on the character window since the Persia update.

Experimented with the possibility of an event manager, basic framework is in place, you can see it in the code, or by enabling debug mode, and toggling release mode off in the console. If anyone has ideas for what specific events they would like to be able to fire from the menu, let me know.

Opdatering: 11. nov. 2023 kl. 3:06

Fixed a bug in the sexuality menu that was preventing the buttons from being pressed.

Added a laws section to the character editor presents menu. Currently includes 4 options for gender equality, inverting gender laws, female dominated, and male dominated. They effectively change all the religious doctrines, realm laws, and culture pillars as if you had used the relevant game rule. More law options to come in the future.

Changed the character spawner menu, the checkboxes and increment values are now horizontally oriented.

Opdatering: 10. nov. 2023 kl. 0:30

Fixed modifier descriptions being broken in the character editor modifier menu.

Added change all county culture / faith options to the change all county character interaction (where you can max development / control for a character) which will change all counties in the subrealm of the character you right clicked on, to that character's culture / faith.

Opdatering: 9. nov. 2023 kl. 4:22

Altered skill, sexuality, and pinned character windows.
Altered innovation window and the templates associated with it.