Crusader Kings III

Crusader Kings III

Dark Ages
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Update: Mar 5, 2024 @ 6:58am

Update: Mar 5, 2024 @ 6:49am

Version 1.4 (05/03/2024)

- Compatible with CK3 1.12
- Modified some lifestyle traits to curb stat creep
- Added legitimacy effect to the event "The Tournament"
- Added legitimacy effect to the event "The Infamous One"
- Added legitimacy effect to the event "A Private Initiative"
- Improved the tooltip of an option in the event "A Private Initiative"
- Improved the tooltip in an option of the event "To Forge a Legend"
- Fixed a value in an on_action that was causing illnesses through the roof

(Released earlier than expected due to a detected serious bug)

Update: Feb 29, 2024 @ 2:07am

Version 1.36 (29/02/2024)

- Finished coding the Hooks event pool
- Decreased a bit the chances of a Sickly child to die (the risk will also be reduced in half if players pick the relevant game rule)
- Decreased the bonus of the innovation "Land Grants" to forge claims to 25% of speed (from 50%)
- Fixed probabilities of firing of a wide array of events

Update: Feb 22, 2024 @ 7:16am

Version 1.35 (22/02/2024)

- Fixed a tooltip in the event "A Burned Agent"
- Changed some effects in the event "A Burned Agent"
- Changed the way low skill events are picked in order to increase their frequency (if at all possible, should happen once every 10 years on average)
- Theocracies and republics will not forge heirs anymore
- Improved one of the tooltips of the event "A Mortal Dilemma"
- Started coding the Hooks event pool. From now on, a anyone with a hook on you can place a dent on your plans
- Fixed a few variables in script values

Update: Feb 15, 2024 @ 6:44am

Version 1.34 (15/02/2024)

- Finished coding low Learning events
- Added all events concerning low skills to the game
- Coded a new game rule addressing children mortality rate. Now there is an option to lower the risk of early death for children
- The AI will now pick better their spouses
- Included the full CK2 music in Dark Ages

Update: Feb 9, 2024 @ 3:43am

Version 1.33 (09/02/2024)

- Finished coding low Stewardship events(*)
- Finished coding low Intrigue events (*)
- Rebalanced Tradition costs to more affordable for the player
- Added context to several murder attempts by setting up the relevant secrets or assigning the Murderer trait where relevant
- Added all 13 tracks of the original Crusader Kings music to Dark Ages
- Compatched Dark Ages with latest version of Unofficial Patch
- Rephrased better the text of the event "A Shameful Performance"


(*) - This is an event pool that may fire if a player has less than 8 in any of the skills. Next week I plan to finish the last skill, Learning and will then add all the new events to the game

Update: Jan 30, 2024 @ 3:43pm

Version 1.32 (30/01/2024)

- Finished coding low Martial events(*)
- Fixed a typo in the event "Nasty Quarrel"
- Changed the effects of the event "An Abysmal Failure" to include Renown and Fame penalties
- Improved the triggers of the event "A Turn for the Worst"
- Fixed two tooltips in the event "Of Vanity and Pride"
- Started coding low Stewardship events - 80% done (*)


(*) - This is an event pool that may fire if a player has less than 8 in any of the skills.

Update: Jan 24, 2024 @ 7:30am

Version 1.31 (24/01/2024)


- Scaled chance of murder due to cultural conversion with the picking on the vanilla cultural speed conversion game rule
- Scaled chance of murder due to religious conversion with the picking on the vanilla religious speed conversion game rule
- Fixed a typo in the event "A Foul Play"
- Added the necessary toast texts to the event "A Foul Play"
- Coded 80% of the Low Martial events(*)

Update: Jan 19, 2024 @ 3:14am

Version 1.30 (19/01/2024)

- Implemented a rule to increase the character's lifestyle XP gain
- Fixed a bug in the Vassal Limit game rule that prevented any other than the default to be applied
- Fixed a flag not being removed in event "A Great Diplomatic Opportunity"
- Fixed a flag not being removed in event "A Great Military Opportunity"
- Fixed a flag not being removed in event "A Great Management Opportunity"
- Improved the text of the event "An Undesirable Slackness"
- Completed the Low Diplomacy event pool (*)
- To adapt to the balance of Dark Ages, now forming a Kingdom will be possible if your realm size is 15 instead of 30
- Fixed the "Despondent" opinion modifier, giving it a needed duration
- Fixed a small bug in the event "The Solidary Tax"

Update: Jan 12, 2024 @ 5:08am

Version 1.29 (12/01/2024)

- Fixed the event "Friend of a Friend" by properly vanishing the refused candidate in the relevant option
- Started coding the low Diplomacy events (60% done)
- Optimized the call of the bankruptcy events
- Turned illnesses just a tad bit more dangerous (a small bit, no one will notice!)
- Increased the probability of becoming Incapable with age (the increase starting at 60 yers old) due to the event in the previous point
- Added a new option in the event "Long Term Plans" to increase the rate of earning Lifestyle XP and give a bonus to Vassal Limit
- Fixed a gramatical error in the even "Long Term Plans"
- Fixed a wrong trigger in Bankruptcy events