Crusader Kings III

Crusader Kings III

A Game of Thrones
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Update: Sep 6, 2024 @ 12:52pm

[Release] Build 0.3.1 // “‘Grapes are real. A man can gorge himself on grapes. Their juice is sweet, and they make wine. What do dragons make?’ ‘Woe.’”

Additions:
-Canon dragon rules; AI characters will attempt to tame their canon dragons if available, characters that canonically hatched eggs will hatch their canon dragons when cradling, and characters will always succeed bonding or taming their canon dragons
-Additional dragonblood rules for number of generations and Valyrian heritage
-Visit Dragonpit Interaction to take underage children or house members to try to bond or tame a pitted dragon
-Flavor events for characters with children with crademate dragons
-High Winter Tunic
-Large Valyrian Braid (for women) and Pointy Beard
-Red Lake Dragonlore Point-of-Interest added
-Dragon Slaying and Dragon Hatching Activity give legend seeds
-Dragon Horn and Snout Profile added to Dragon Customizer
-Essosi Valyrian cultural traditions added
-Various Essos cultures now have unique building models
-New unique building icons
-New Coats-of-Arms
-Added Coat-of-Arms Designer Emblems
-Silly Mode

Changes:
-Cannibal event balancing
-Capture wild dragon balancing
-Dragon travel speed reduced to maximum game supported speed
-Crabfeeder's heir will be undesignated if he wins his war against Daemon
-Dragonlore not longer requires an egg to collect
-War of Succession trigger balance updated
-Army regency tweaks
-Daemon cannot be fired after being granted the Hand of the King boon
-Dead characters will not wear sick rags
-Dragon namelists are not gendered
-Three Daughters title has tooltip indicating it cannot be created without decision
-Valyrian heritage cultures without unique name lists will use the High Valyrian ones instead of only having two placeholder names
-Rhaegar will disinherit all other legitimate children in the associated Tower of Joy options, not just those of his current spouse
-Marriage AI updated to reduce number of characters affected by incorrect lineality maluses
-Only AI wildlings and pirates will raid the Night’s Watch
-Only Aegon's original 7 eggs will be involved in Summerhall
-Head Dragonkeeper cannot be a landed character
-Serving in your liege's army is defaulted to off
-Faegon Invasion Claimants will have specific traits when invading
-Updated alternate names for Jon based on gender/culture
-Updated bookmark character selection with important relations

Fixes:
-Double dragons Fix
-Fix for women joining Night’s Watch
-Proclaim Iron Throne correctly sets vassal kingdoms as de jure
-Sending someone to the Night’s Watch will remove their dragon if bonded, not only if tamed
-Fix for dragonrider trait not updating correctly after dragon dies
-Characters will be less likely to start new schemes while using the bond with dragon scheme
-Characters will now get Dragon Widowed trait when intended
-Revenge wars can only be carried out by and on landed counts and above
-Taking a child to the dragonpit in the dud egg event will only be available if there is an valid dragon to bond with
-Hatching activity will not get soft-locked if you choose to sacrifice a life and all your guests refuse
-Canon Children will have correct portrait modifiers assigned even after death
-Sending a Grandmaester to the Night’s Watch will not brick save
-Dragons cannot be claimants
-Dragons and riders that have fled a siege will not die anyway
-House feuds cannot be triggered by secret murders
-Dragon combat Fixes
-Grand weddings will not invalidate when hosted at the location of the non-dominant partner
-Missing Lord Commander and Kingsguard Fixes
-Night’s Watch cannot move capital away from Wall duchy while it is held
-Night’s Watch cannot take loans from Iron Bank
-Beyond-the-Wall cannot take loans from the Iron Bank by journeying south of the wall
-Dragons restricted from several events that should be human only
-Dragons will not flee to ruins
-Distribute Alms event uses vanilla cooldown
-Myr Travel event will no longer spawn dozens of identical characters
-Shattered Realm Fixes
-Cities held by Night’s Watch will be Republics
-Night’s Watch granted to "local nobles" will have correct governments
-High Valyrian  characters cannot convert wards under "Disallowed" conversion rule
-AI gifting/destroying important artifacts fixes
-Unsupported no beard genes that would cause hereditary baldness removed
-Dragon Province Danger modifier sometimes persisting after death fixed
-Duskendale Point-of-Interest fix
-Refusing to command in your liege's army will not stop you from commanding your own
-Characters who are training for kingsguard will not ask to go to the Wall
-Court poet will stop stealing realms
-Characters who would not otherwise cheat will not do so in certain events
-Dragonriders who become dragons will not keep dragonrider traits
-Moonmen will receive Vale cultural armor
-Divine Marriage tenet can be selected with adelphogamous marriage
-Female Targaryens who are heirs to titles other than the Iron Throne will marry matrilineally under Advanced Marriage AI
-You cannot be a knight for your liege while commanding your own army
-Canon children guardians fix
-Inquisitive characters will not be shown zealous personality development options when they cannot receive the trait
-Forming the Three Daughters title will correctly set up title laws and elections
-Dragon eye color no longer affects horns
-Fewer AGOT filler events will trigger while characters are unavailable
-Littlefinger does not start with a visible facial scar
-Terrain Modifier Fixes
-Megawar Fixes
-Rogue Prince Scenario Fixes
-GUI Fixes
-Localization Fixes

Update: Aug 28, 2024 @ 12:48pm

Hotfix 0.3.0.3 // "It was Princess Rhaena, legend says, who put a dragon’s egg in Princess Alysanne’s cradle, just as she had for Prince Jaehaerys two years earlier."

Additions:
-Oakenseat Artifact Icons
-Building Icons
-Coats-of-Arm Additions
-"Rename Dragon" interaction will always be visible (though only usable if you can actually rename the dragon) so dragons always have an interaction menu

Changes:
-Updated several crown icons to reflect newer models
-Parents will not double cradle egg a child
-Twins will get their own event for cradling eggs
-Player can now choose which egg to give child in cradling event
-Dragons will go wild when their rider is sent to the Night's Watch
-Faith of the Seven patron menu will only be visible when looking at the Faith's religion
-Removed Royce strong seed
-AI will always be willing to accept their historical sword as a gift, even when they cannot use it
-Aegon and Maelys' eggs cannot be stolen before they refuse or complete their story cycles in Ninepenny Kings
-Arthur Dayne will start game with Dawn equipped instead of generic Kingsguard sword
-Army regencies will be ended if possible after war ends
-AI won't surrender to dissolution and claimant faction demands

Fixes:
-Dragons will stop taming dragons (hopefully)
-Dragons restricted from several events that should be human only
-Fix for Dragonkeepers running off with your eggs when your landed heir inherits
-Removed dragon specific gene from ruler designer
-Characters that inherit a Dragonpit they have been forbidden from will be able to interact with it afterward
-Characters will not give away their capital county in a court event
-Localization Fixes

Update: Aug 26, 2024 @ 9:21pm

Hotfix Build 0.3.0.2 // "...he drank a jar of wildfire, after telling his friends it would transform him into a dragon, but the gods were kind and it transformed him into a corpse."

Additions:
-Choose dragon gender option in start-up dragonrider customization
-Hatchling option in start-up dragonrider customization
-Building Icons
-Coats-of-arms

Changes:
-Beyond the Wall Struggle casus belli tweaks and fixes
-Wildling religions now have cremation funerary tenet
-Dragons now have character modifiers for speed and safety
-Updated petty kingdom names and adjectives
-Inappropriate character excluded from dragonseed pool for Dragonseed Summoning decision

Fixes:
-Fixes for characters becoming dragons
-Characters who bond with a dragon hatched via hatching activity will be able to tame them
-Rebuilding King's Landing Dragonpit will not reset existing dragonpit laws/amenities
-Wild pool dragons missing capture button fix
-Dragons restricted from several events that should be human only (settle in folks, this is going to a regular fix message for a while)
-Fix for secret identity story cycle firing at inappropriate times
-Music fix
-GUI fixes
-Localization fixes

Update: Aug 24, 2024 @ 5:57pm

Hotfix Build 0.3.0.1 // "This Myrish wizard swore he could hatch it if I gave him a year and all the gold that he required. When I grew bored with his excuses, I slew him…”

Additions:
-Dragonrider Dynasty Legacy Illustration

Changes:
-Marriage AI Tweaks
-Tooltip informing you when you will be able to host a dragon hatching activity again in Ninepenny Kings start
-Dragon hatching activity can be started by characters without dragonblood
-Vaegon will lose his "the Dragonless" nickname if he tames a dragon
-Wildlings and non-wildings will not invite each other to grand weddings
-Viserys' A Question of Succession options will be limited when a player is playing Rhaenyra

Fixes:
-High Tide building requirements fixed Rhaenyra and Daemon will not give birth to infinite stillborn girls when Canon Children is on
-Fix for empty title COAs on creating cadet
-Dragons restricted from several events that should be human only
-Second green dragon egg can be selected in dragonrider choose your egg event
-Dragonkeepers will return eggs to court owner on death
-Music fixes
-Iron Bank event fixes
-Maester fixes
-Localization fixes

Update: Aug 23, 2024 @ 8:13pm

Update: Aug 23, 2024 @ 6:13am

Release Build 0.3 // “Once there were two moons in the sky, but one wandered too close to the sun and cracked from the heat. A thousand thousand dragons poured forth, and drank the fire of the sun. That is why dragons breathe flame. One day the other moon will kiss the sun too, and then it will crack and the dragons will return.”

Additions:
• New Bookmarks:
-The Rogue Prince bookmark complete story cycle
-Golden Age sandbox bookmark centered on the apex of Jaehaerys' reign

• Dragons as Characters
-Fully Dynamic Dragons Visuals, via the Ethnicity System
-Historical Dragons with DNA and relationships
-Added Dragon Designer, to allow customization of your scaly companions
-New stats such as Draconic Dread, Temperament, Taming Chance and Size
-Added Dragon Namelists
-Notification System regarding Dragons (Eggs Hatching, Death, Taming)
-Dragons are assumed male by default, until discovered to lay eggs (some exceptions for rider preference)
-Dragons are either wild, owned, or tamed
-List of past riders on Dragon Character screen
-Dragon specific filler events
-Events related to Wild Dragons roaming
-Soft cap on dragon numbers and associated game rule

• Hatching
-New Ceremony to Revive the Dragons, with two hatching paths: Esoteric (sacrifice) and Knowledge (dragonlore)
-Unique dragon egg sale events for Targaryens
-New Cradling interaction that allow players to bond with their egg, giving a bonded dragon on birth
-Options for adult characters to cradle their own egg and to give non-adult children eggs to cradle
-Yearly Chances for eggs to hatch when dragons are alive
-Egg Fossilization mechanics

• Dragon Personalities
-New Dragon Personality Traits (affects taming chances)
-Dragons are "educated" based on their experience with other dragons/humans
-Added Dragon Personality growth flavor events
-New Dragon Congenital Traits and appearance changes
-Dragon Mated Pairs (not required for eggs)

• Bond & Training System
-Dragonrider Trait that tracks both Bond and Training
-Added Scheme to Deepen Bonds with Dragons
-Added interaction to attempt to tame a dragon
-Dragonblood concept added to track dragonrider ancestors and enable/disable taming ability, alterable in game rules
-Dragonbinder Horns and Rituals
-Added a Dragon Mourning system, where someone who rode a dragon that dies may not end up riding again
-Added a Dragonback travel options
-Added Dragon Saddles with models
-Added Dragonrider Dynastic Legacy that improves taming chance

• Dragonpit and Dragonkeepers
-Added a new buildable Dragonpit building
-The Dragonmont operates as a natural Dragonpit
-The Dragonpit in King's Landing is built and active in Rogue Prince
-Added a Decision to create the Dragonkeepers
-Added Head Dragonkeeper court position, offering bonuses based on aptitude
-Added 'Donate Funds to Dragonkeepers' option and a 'Teach Dragon Lore' interaction unlockable with a Head Dragon Keeper
-Dragonlore Points of Interest
-Tamed dragons can be stored in a Dragonpit using a button on the dragon's character view. Dragons can be released using the same button, with a negative modifier on the county
-Wild dragons may be captured and turned into owned dragons at Dragonpits
-New Dragonpit Court Amenities, determining flavor events that a player with an active Dragonpit building will experience, and impacting the dragons stored in it
-Dragonpit access laws
-Ban from Dragonpit interaction

• Dragons in Warfare, Sieges and Dragon Duels
-Dragon riders operate as CK3 base knights. (Dragons cannot be commanders)
-Dragons will be present in an army if their rider is, even if they are not a knight
-Riders will be present in some army events even if they are not in the army
-Dragons in armies give STRONG advantage buffs to their knight's commander based on prowess. This buff stacks if several dragons are present
-Dragons will get dragon duel precursor events if they are on opposing armies. This can result in a dragon duel, or one of them fleeing
-There are several combat events, including potentially deadly ones for the dragon
-New button in the siege window to force a draconic attack in a siege with various options; which can be dangerous if the defenders have dragon defenses
-Dragonriders may engage on terror campaigns with their dragons
-New Anti-Dragon Innovations that allow the creation of Scorpions
-Scorpions with stationed men-at-arms mechanics, can be used in battle to combat dragons

• Dragon Law Enforcement
-New Dragon Execution Types and Sounds
-Use a Dragon as your Champion in Trial by Combats!

• Succession Wars
-Dynamic story cycles on succession for house members with appropriate traits to potentially try and usurp the throne
-Custom civil war names for specific families
-Ability to avert the crisis or take it into an all out megawar

• Updated DNA
-Completely redone Targaryen family tree

Update: Aug 9, 2024 @ 4:19pm

Release Build 0.2.14 // ‘"The little birds sing a grievous song today"’

Additions:
-New hairs
-Spies can discover schemes
-Moons out
-City Watch men-at-arms
-Iron Throne Artifact Icon

Changes:
-Faegon will only spawn from 282 and 284 starts
-Increased cooldown for meditate at weirwood
-Mutually Exclusive LP Kingdom and Empire titles
-Only evil faiths can trigger harbors criminals court event
-Targaryens will not get accused of a secretly incestuous marriage while being able to openly marry incestuously
-Some building requirement tooltips updated for clarity
-Updated men-at-arms GUI to clip less
-Title bound thrones cannot be taken as a megawar punishment

Fixes:
-Proclaim Iron Throne decision will not show up when someone else holds the title
-Proclaim Realm decision fixes for completely controlling title requirement
-Freedmen from Freeing Slaves casus belli will have trait
-Cannot appoint new Lord Commander when yours is imprisoned
-Faegon Daenerys won't spawn with random genetic traits
-Invite to Small Council cannot be used when the secondary recipient is at war to prevent war invalidation
-Crowned Stag Robert's event pregnancies will progress normally
Fix for crash when last character of a dynasty is a bastard and attempts to create a cadet
-Fix for Targaryen/Blackfyre Invasions invalidating when Iron Throne ruler doesn't own Dragonstone and Dragonstone’s ruler becomes megawar independent
-Removed option to convert to High Valyrian during event when the conversion rule is restricted
-Petition liege cannot be used to build holding types that could otherwise not be built in that province
-Kingsguard raised to nobility will not leave their position
-Exiled from Westeros modifiers will no longer apply once landed in Westeros
-Megawars fix when duke or lower pushed a claimant for the Iron Throne
-Fix for assigned clothing for non-adult female characters sometimes changing on leaving barbershop
-Hair Dye Fix for hybrid/divergent cultures
-Localization Fixes

Update: Jul 26, 2024 @ 5:32am

Release Build 0.2.13 // 'She was all in blue, powdered and perfumed for the suitors who filled her court.'

Additions:
-Barbershop cosmetics
-Balding game rule
-New genes (this will break DNA's on existing saves)
-Volantene building graphics updated
-Ruin holding models updated
-New Men-at-Arms types for Night’s Watch and King's Landing

Changes:
-Texture and Mesh Optimizations
-Beyond the Wall Struggle Balancing and AI Enhancements
-Throne artifacts restricted to specific courts have appropriate trigger loc
-Throne artifacts will follow title succession
-Disputed Lands and Moat Cailin title creation has appropriate trigger loc
-Night’s Watch can't start artifact wars
-Night’s Watch members cannot demand or challenge for artifacts
-On being sent to the wall, a Watchman will lose position of house head unless they are the only remaining member of their house
-Night’s Watch cannot legitimize bastards
-Targaryen child rulers of Dragonstone are forced to support a Targaryen Iron Throne ruler
-EPE Integration updates
-Lighting updates
-Removed Hightower Strong Seed
-Court events that can randomly usurp long-standing rulers have been disabled or made impossible for AI to choose
-Ruining a county will set its development to 0
-Great Reaving references removed from Ironborn legacies and updated with new effects
-Half Blind trait modifiers more in line with One Eyed
-Designate Heir is updated so it is available if your heir is against your gender preference laws, not hardcoded to female
-Beyond the Wall Struggle can be ended without DLC
-Essos starts with less holdings built
-Meditate at Weirwood tweaks
-Ironborn Rebellion decision tweaked
-Triggers to distribute extra education traits on start adjusted
-Characters sent to Citadel will stop training for kingsguard
-Targaryen invasions can trigger while Maester Aemon and Jon Snow are alive
-Stormborn Dany will receive destined child story cycle
-Hellgate Hall building modifiers updated
-Lys and Pentos capitals updated

Fixes:
-Maelys marriage event fixes when one or both eligible Targaryen women are dead
-Peasant faction is destroyed on death of leader
-Megawars fixes
-Claimant factions will invalidate when claimant loses claim
-Free Cities outfits clipping on pregnant women fixed
-Night’s Watch republic fix
-Label fixes for custom strong seed
-If an empire Seven Kingdom title is destroyed and the kingdom belongs to the Iron Throne, it will become de jure Iron Throne
-AI Maelys will keep court artifacts after losing Blackfyre Rebellion
-Only Tytos' children can get a Reyne's Rebellion follow-up event after inheriting Westerlands
-Double kingdom proclamation fix
-Restrict event giving out a fifth personality event
-Ninepenny Kings localization adjusted for when Egg is no longer Summerhall’s host
-Dissolution megawars won't invalidate on death of Iron Throne ruler
-Non-Megawars ending will not reunite realm
-Rhaella death event to choose whether to continue summerhall will not occur after Summerhall starts
-Maester chain no longer causes hair to use crown blendshape
-Localization fixes

Update: Jul 12, 2024 @ 11:19am

Release Build 0.2.12 // 'Something about Tyrion's mismatched green-and-black eyes made men squirm'

Additions:
-Heterochromia and Half-Blind traits added

Changes:
-Aged is now a variation of Blind
-Hair textures updated to produce more consistent hair colors
-Add crown/regalia artifact requirements
-Aegon III, Aegon IV and Alysanne Crown Reworked
-Many crowns updated for better placement and clipping
-Characters with priest traits will not keep them on converting religions
-Valyrian Steel Widget UI updated to work with longer names
-Custom Targaryen characters during NPK will get appropriate Summerhall events
-Lord Paramountcy Feudal government vassalizing a Feudal government will automatically convert it to the former
-Imperial Tier southern Essos lighting adjusted
-Red Priest in R’hllor filler event can be either gender and can only be made lovers when characters' sexualities are compatible
-Nose Tip Definition Decal variation added
-100 year cooldown on unique dynastic nicknames
-Broken Realm Modifiers only trigger after successful independence war
-Night’s Watch does not have to build cities before building more castles
-Dunk's desertion when Maelys wins is delayed a day to improve Lord Commander succession
-Characters infected during Great Spring Sickness epidemic will get special trait/localization
-Converting to local culture affected by Valyrian conversion game rules

Fixes:
-Localization fixes
-Subvassal Small Council fixes
-Petition fixes
-Loyalist Faction fixes
-Megawars fixes
-Iron Bank can't force player to declare claimant war on nonpayment of another character
-8 Kingsguard fix
-Prevent court events from landing inappropriate characters
-Thrones cannot be lost overboard during travel events
-External realms cannot attack realms only independent due to megawars
-Eyelash Blendshape fixes
-Prisoners won't seduce people of genders they're not attracted to
-Night’s Watch custom characters won't immediately end game
-Inappropriate characters won't try to become Kingsguard
-Daenerys won't spontaneously appear after sieging King’s Landing
-Wards will go home after death of guardian
-Starting as Dragonstone in a Shattered Realm will not lead to an instant game over
-Sept of Baelor Point-of-Interest fix
-Grand Weddings can be reheld after being cancelled for war
-Realm's Succession fixed for scenario when new heir is second-born twin

Update: Jun 28, 2024 @ 7:20pm

Release Build 0.2.11 // '"You have waited most of your life, great king. What is another few months...?"'

Additions:
-Reach city models
-Stepstones buildings
-More coats-of-arms

Changes:
-Add Kingsguard selection events when one is stripped of their cloak
-Characters cannot build both unique Riverlands and non-Riverlands fortification buildings
-Added maximum number of raid prisoners
-Reduced impact when reforging/selling generic Valyrian Steel
-Free City elections will only elect rulers with the Free City governments
-Spring Sickness can't started Beyond the Wall or in isolated areas
-Improved Night’s Watch succession
-Claims can only be bought from Head of Faith on people that are at most one tier higher than you
-Certain interactions/decisions disabled for Night’s Watch
-Misleading indicators/actions about powerful vassals expecting council positions removed
-Misleading notification about Kingsguard leaving removed
-Disallow hostages in Megawars with factions
-Characters with grandchildren as heirs will not divorce barren wives
-Beauty trait rework to show underlying complexion
-Ethnicities & Portraits Expanded textures updated
-Reduced prowess effect on portrait musculature
-Elephant innovation available to more cultures
-Wardens of local ruins will not be prevented from normal interactions
-Court positions/travel options disabled for Night’s Watch

Fixes:
-Hedge Knight event chain will not continue after his death
-Ruins will stay ruin instead of feudalizing
-Ruler title localization fixes
-Faiths with sibling marriage tenet will only allow sibling marriage, not parent-child
-Fixed rotation of Red Keep artifact slots
-Royal Bastard chain updates children's house
-More wars disabled against ruins
-Instability war armies spawn in attacker's capital, not defender's
-Extra Kingsguard fix
-Remove historical Night’s Watch trait from Ruler Designer
-Squires will not become knights before being knighted
-Hellgate Hall modifiers balanced
-Free City elections will be postponed during wars to prevent invalidation
-Slavery succession fix
-Loyalist faction fixes
-Night’s Watch courtier fixes
-Targaryen Invaders and Maelys will not keep refusing marriage on loss
-Prevent Maelys’ duels from triggering simultaneously, locking him in endless combat
-Tower of Joy fix
-Megawar fixes
-Localization fixes