Crusader Kings III

Crusader Kings III

A Game of Thrones
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Update: Nov 8, 2024 @ 6:21am

[Release] Build 0.3.5 // “There are ghosts in Winterfell. And I am one of them.”

Additions:
-1.14.0.2 Compatibility
-New Hairstyles: Reaver's Cut and Strider's Hair
-Added Winterfell courtroom and backgrounds
-Added weirwood and dragonbone bow artifacts
-Added dragon doll artifacts and animations
-Added mirror gazing animations
-Added giants men-at-arms
-Added wounded dragon decal system
-Added decision to close/open realm to travel, preventing the spread of apocalyptic plagues into your realm(with a small chance to fail)
-Beyond the wall travel event and reward additions
-Tormo Baelish added as a landless adventurer in the 209 start date

Changes:
-Dawn has a new appearance
-Coat-of-arms designer palette colors will now always show their name in tooltips instead of only in debug mode
-Updated dragon egg animations
-House Bittersteel will now have the dragonriding house modifier
-Reduced the top end durations of most epidemics
-Disabled the flat development loss effect from epidemics
-Disabled many of the epidemic naming schemes that could produce questionable results
-Disabled the outbreak and spread of epidemics in ruins provinces
-Applied a flat 50%(The North) and 25%(Beyond the Wall) epidemic spread chance reduction
-Great Spring Sickness specifically reduced in duration, max provinces, progress speed and development decline
-Increased the infection chance of the Great Spring Sickness to account for the shorter duration
-Great Spring Sickness can only start in and will be contained in Westeros
-Updated the conditions of the epidemic prosperity event to still fire for rulers with other epidemics still in their realm
-Updated some of the epidemic notification triggers to hopefully be less spammy
-Other minor epidemic adjustments
-Minor building updates
-Some men-at-arms values have been updated
-Encouraged unlanded dragonriders to gain more trait XP

Fixes:
-Slain the Many-Headed Frey
-Clothing and lighting fixes
-Golden Company fixes
-Craster title time period fixes
-Localization fixes

Update: Oct 31, 2024 @ 10:18am

Update: Oct 24, 2024 @ 5:43am

[Hotfix] Build 0.3.4.1 // “They are still no more than adventurers.”

Additions:
-1.13.2 Compatibility
-New Coats-of-Arms
-Historic and modcanon landless adventurers added throughout history

Changes:
-Nightwatch government temporarily unplayable while succession issues from latest update are fixed
-Succession wars are limited to children of ruler while succession issues from latest update are fixed
-Unlanded adventurers will not be eligible for secret identity story cycle

Fixes:
-Higher levels of farm estates can be built on road terrains
-Dragon Duel GUI Fix
-Localization Fixes

Update: Oct 18, 2024 @ 5:07pm

[Release] Build 0.3.4 // “‘Gold for four generations,’ Harry would boast, as if four generations of exile and defeat were something to take pride in.”

Additions:
-Moat Cailin Restoration Model and Events
-Sleeved Bodice Dress
-Loose Strands Hair (DLC-Locked)
-Historical and House clothing variants selectable in Barbershop
-Throneroom Backgrounds selectable in Barbershop
-New strong seed variants for Targaryens
-Wildling decision to reform culture and lose all benefits/maluses associated with wildlings
-Golden Company can form dynamically in bookmarks it doesn't exist
-Bittersteel can form a cadet if he has a child
-Two new music tracks- Golden Company and Hedge Knight

Changes:
-Dragonlore events can trigger for landless adventurers
-Wetlander tradition applies to taiga bog terrain
-All rulers will start with Crown Authority 1 in Shattered Worlds
-Rhaegar's Harrenhal Plot tweaked for new scheme system
-Portrait lighting tweaks and fixes
-No governments require temple holdings
-Transport Contract tweaks to give more variety
-Default Court Language for High Valyrians in Westeros is Common
-Knight mechanic tweaks and balancing

Fixes:
-Cosmetics restored to AGOT specific variants
-Fixed deformed shirtless men
-More human only events and effects only applying to humans
-Administrative to feudal conversion fixes
-Pirate titles will not keep their succession laws after converting to feudalism
-Old Gods rulers in Westeros will start with male preference succession in shattered worlds
-On diverging or hybridizing, only valid heritages will be selectable
-Buying land from a ruler as a landless adventurer will set the correct government afterwards
-Unfitting vanilla game rule disabled
-Daemon dueling Viserys fixes
-Characters will not consider themselves marriage candidates in Enhanced Marriage AI when same sex marriage is allowed
-Babies born after their parent becomes a dragon will not have dragon culture or religion
-Road Mapmodes Fixes
-GUI Fixes
-Localization Fixes

Update: Oct 10, 2024 @ 7:53pm

[Release] Build 0.3.3.2 // “Flame of Truth, Light of Wisdom, First Servant of the Lord of Light, Slave of R'hllor.”

Additions:
-Male Red Priest Clothing
-More Coats-of-Arms

Changes:
-1.13.1.2 Compatibility
-New Most Devout tenet icon
-Generate Family game rule functionality has been restored for tribal wildlings
-Brightflame children will be in their father's camp
-Demand Conversion and Attempt to Convert Local Ruler enabled for landless players and landless R’hllor AI
-Landless characters can host dragon hatching activities
-Characters are unlikely to sell important counties to landless characters

Fixes:
-Adventurer Offer Military Assistance Interaction restored
-Adventurer recruit local men-at-arms fixed
-Crowns created during the game will not have historical descriptions
-If a wildling culture ruler is eligible for hiring a maester and takes the decision, the maester will actually join the court
-Characters cannot hatch eggs they used to own
-Renown gain for dynasties that do not exist on start fixed
-Localization Fixes

Update: Oct 9, 2024 @ 3:34pm

0.3.3.1 Version Correction so it no longer appears as on the wrong version for 1.13.1.1!

Update: Oct 9, 2024 @ 12:12am

[Hotfix] Build 0.3.3.1 // "The star was falling, what sort of sigil was that? Would he fall just as fast?"

Changes:
-Compatible with 1.13.1.1
-Royal Court starting artifacts unlocked for people who do not own the DLC, corresponding with Paradox unlocking basic courts for the base game
-Maester court position is free for landless characters
-Visit settlement disabled for ruins
-Domicile names display in landless character tab
-DLC hair brightness adjustments
-Brightflames become bastard founders after taking their house
-Landless adventurer characters can form bastard branches on having children
-Dunk Coats-of-Arm updated
-Lighting fixes and tweaks
-Many animations reverted to altered 1.12 versions

Fixes:
-Landless titles will not be destroyed in shattered counties starts
-Fixed missing spider icon in intrigue lifestyle tree
-Faction contract invalidation fixes
-Loyalist factions no longer treated as hostile factions in contracts
-Dragons banned from doing more things dragons shouldn't do
-Night’s Watch ruins start with small ruin buildings and can be restored
-Localization fixes

Update: Oct 5, 2024 @ 4:51pm

[Release] Build 0.3.3 // “The world made no sense when a great prince died so a hedge knight might live.”

Additions:
-Roads to Power DLC and 1.13.0.4 Compatibility
-Shadows of Ashford Bookmark, set after the events of The Hedge Knight
-New Bookmark UI
-New Flatmap
-New DNA's and Portrait Modifiers
-Dynastic Regional Crown Variants
-Swann Crown
-Dead Dragon Viewer
-Horn of Herrock Icon
-Several new Beyond-the-Wall artifacts
-New Wildling events
-Wildling Wall Dissolution Reward Dynasty Modifier
-War of Succession landless adventurer scenarios
-Golden Age Table
-Valyrian Mirror and Dragon Doll artifacts
-Terrain Traditions

Changes:
-War of Succession helpers can include lovers, parents, and house members
-Map Transparency tweaks
-Dragon customization window reordered
-Webber coat-of-arms updated to new lore
-Scorpion buildings removed
-Scorpion defenses will be automatically applied by having anti-dragon warfare innovation and a fort level over 10 or higher level workshop buildings
-Scorpions will be less deadly to dragons but more likely to prevent them from getting special combat events
-Valyrian cultural traditions can be adopted by holding a county with Valyrian heritage in appropriate regions, rather than only the Crownlands
-Wildling marriages will care more about good traits than nobility
-Most Devout will not be a selectable trait in Ruler Designer
-Wildlings cannot buy knighthoods while their culture has the wildling tenet
-Sending a prisoner in a grand betrothal to the Wall will not force their families into a feud
-Loading Screens will be properly randomized
-Golden Company Men-at-Arms split into two regiments
-Updated crown textures
-Updated Dragonstone floor texture
-Regional cultural traditions have been moved to the appropriate region category and only show if you are in the correct region
-Extra castles along the wall are now ruins instead of empty holdings
-Ruin holdings give +1 domain limit so they don't count against held titles
-Gift counties all have republic capitals and are given out on game start
-Spouses of Princes and Princesses remain Lords and Ladies
-All appropriate Westerosi rulers start with Maesters
-Less Catholic High Septon robe

Fixes:
-Several events will properly check if a scheme can be started before trying to start them
-Petty Kingdoms declared via decision will be de jure to non-IT empires if their previous kingdom was
-Bonded but untamed dragons will go wild on death of bonder without a dragonpit
-Cannot use invite kingsguard interaction while in an event inviting more kingsguard
-Personal Coat-of-Arms colors Fix
-Wildling struggle granting land to local noble catalyst fixed
-AI Dragonriders under 14 can't be knights
-Double Dragonrider fix (reverse Uno)
-Wildlings taking the Iron Throne with Maesters innovation unlocked will not brick game
-Human checks in more events
-Feudal Night’s Watch Inheritance Fix
-Free City Inheritance Fixes
-Megawar Fixes
-Royal Bastard Fixes
-Coronation Fixes
-Localization Fixes

Update: Sep 24, 2024 @ 7:51am

[Hotfix] Build 0.3.2.1 // “I was made to kneel at the royal feet beside Grand Maester Pycelle and Varys the eunuch, so that he might forgive us our crimes before he took us into his service”

Fixes:
-Coronation status will no longer reset each time you get a new title
-Fixed bug with coronations and losing titles.

Update: Sep 23, 2024 @ 11:17pm

[Release] Build 0.3.2 // “Even now Viserys did not understand. ‘No,’ he shouted, ‘you cannot touch me, I am the dragon, the dragon, and I will be crowned!’”

Additions:
-Memory when bonded but untamed dragon dies
-Crown of the Seven added
-New Beyond-the-Wall buildings
-Horn of Herrock artifact added

Changes:
-Crabfeeder buffed
-Burned wedding event fires less often
-Westerosi kingdoms without custom throne rooms will receive specific vanilla courtrooms rather than random cultural ones
-Players with dragonriders commanding their army can order them to use their dragon in siege -Scorpion Men-at-Arms tweaks
-AI will hire Scorpion Men-at-Arms when warring a realm with dragonriders
-AI can make religious crowns if no other unique crowns are available to them

Fixes:
-Fix for dragon leaving Dragonpit
-Fixes for events giving more than four personality traits
-Stopped physician event from firing twice when injured in dragon sieges
-Dragon designer new gene fixes
-Court position effectiveness fixes for harbormaster and wardens
-Decrease frequency of tabletop tantrum event firing
-Pitted eggs will be returned after firing the head Dragonkeeper
-Disabled several events from including Night’s Watch as random ruler neighbors
-Fixed issue in free city succession defaulting them to partition
-Dragons from rare event post-Summerhall failure event will have varied colors
-Historic dragon DNA’s will match their canon dragon DNA’s
-Dragon color flags will be updated after changing the dragon's color in the customizer
-Localization Fixes