Crusader Kings III

Crusader Kings III

A Game of Thrones
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Update: Mar 8 @ 5:35pm

[Release] Build 0.3.11 // “Better to die a lion than a rabbit.”

Additions:
-Tree of the Week
-Osgrey, Stone Dornish, Honeywiner Armors (and a possible 4th secret armor)
-Viserys II, Baelor outfits
-Blackfyre Doublet
-Shoulder cape for female characters
-Cape model fixes

Changes:
-Denys cannot join Rhaegar's claimant war against Aerys while Aerys is imprisoned

Fixes:
-Maesters will no longer get permanently stuck as "busy"
-Fixed cameras in scorpion battle events
-Dragon relation GUI Fixes
-Wildling clothing Fixes
-Localization Fixes

Update: Feb 25 @ 6:21pm

[Hotfix] Build 0.3.10.1 // “If I had the sense the gods gave a fish, I'd help the Lannisters boil you all.”

Additions:
-Fish of the Week
-More French translations
-Player only option to avoid war in case Aegon refuses Lyonel's demands in Laughing Storm

Changes:
-Compatched with 1.14.3, Content Creator Packs: Medieval Monuments & Arctic Attire (Congrats to PiGu and AJ!)
-Deposed the President of the Riverlands
-Court physician events turned off for rangers
-Increased the chance for war in non-canon paths of the Laughing Storm bookmark

Fixes:
-Ranger Title Window GUI Fix
-Ranger Deserter Mission Fix
-Night’s Watch Restoration Decision Fix
-Duskendale Scenario Fix
-Localization Fixes

Update: Feb 21 @ 12:11pm

[Release] Build 0.3.10 // '"Why should I lose?" Dunk demanded... "It is not as if I faced the Laughing Storm.”'

Additions:
-Laughing Storm Bookmark
-Playable First Ranger LAAMP
-Two new loading screens
-Egg of the Week
-Spoils of War game concept created
-Set Birthplace Interaction for custom characters
-Dynamic Blackfyre house formation
-Dornish Sabre added
-Dayne Prodigy story cycle
-New and updated portraits and portrait modifiers
-Laughing Tree Soundtrack

Changes:
-Epidemics will be less likely to break through to isolated realms
-Hiking is not possible in urban terrains
-Septa court position aptitude adjustments
-Red Rain's description has been changed from longsword to bastard swords because Swordsman is a nerd
-Legitimate House balancing
-Stress icons enabled for AI characters
-Dragonstone Inheritance improvements so holders are still shown as rulers of Dragonstone at their death
-Improved marriage AI for female heirs of male heirs

Fixes:
-Spar will not spontaneously become independent in Rogue Prince Bookmark
-Rhaegar will not wind up permanently stuck in his armor in certain Duskendale paths
-Spoils of War will not reward non-vassals
-Admiral court position will not appear while unusable if your liege is eligible for an admiral
-Aerys will no longer be released if Denys wins the rescue war that Rhaegar is leading
-Aerys cannot be saved by Barristan after Denys reaches 100 war score
-If Maelys Targaryen chosen bride is betrothed when he wins his war, the betrothal will be broken properly
-Appoint podesta not available on free city vassals
-Granted free city titles will not become republics
-Blackfyre texture fixed
-Fix for people inappropriately changing their dynasty name when landed
-Localization fixes

Update: Feb 8 @ 9:29pm

[Hotfix] Build 0.3.9.1 // "I'm so tired I'm going to fall off the horse."

Additions:
-Additional translations for new content in French and Chinese

Changes:
-Throne artifacts are automatically equipped on start
-Painted Table will be present or not based on whether it is equipped rather than just whether you have the artifact. You will need to exit and reenter to the throne room to see changes.
-Epidemic Decision code optimized

Fixes:
-Restored several missing portrait modifiers

Update: Feb 7 @ 2:29pm

[Release] Build 0.3.9 // "Beyond was the emptiness of the night sky, speckled with cold uncaring stars."

Additions:
-Eyrie Court Room and Weirwood Throne artifact
-Moon Door execution method
-Legitimate House Mechanic
-Spoils of War mechanic allowing the top contributors of the victor in a Megawar to demand boons
-Birthplace visible in GUI, birthplace-based nicknames and house names
-New event allowing you to switch to your heir after granting them Dragonstone
-New events where Rhaegar can refuse a betrothal proposed by Aerys
-Rulers currently fighting a claimant war for an empire tier title will hold the title king and be able to wear crowns while the war is ongoing
-Skinpeeler forgeable Valyrian steel sword
-10+ New Crowns
-300+ New DNA’s

Changes:
-Return of Malding Stannis
-Empire-tier AI less likely to accept multiple royal marriages with the same house
-Slavic armor and helms will not show up on wildlings
-Court event treating courtiers of a hostile religion as criminals will require at least evil hostility
-Nerfed some more events causing random counties to become republics or theocracies
-AI maesters will not create LAAMP’s
-Building or restoring Spicetown only requires Velaryons to hold the duchy title, instead of directly holding it
-Starpike increases domain limit by one
-Coronation rewards tweaked
-Reduced frequency of nicknames

Fixes:
-Fix for AI not assigning Kingsguard
-AI will not gift or demand certain inappropriate artifacts
-Royal Bastard edge case bug fixes
-Localization fixes

Update: Jan 24 @ 8:58pm

[Release] Build 0.3.8 // "He had grown thinner, almost gaunt, and there was more grey than gold in his beard now..."

Additions:
-Added integrated Chinese (Simplified) translation
-New hairstyles (Brave Price's Hair and Valyrian Princess 01)
-New beard (Wise Old King's Beard)
-New clothing: Myrish Tunics, Dress of the Realm's Delight, The Untested's Doublet, and variants
-Added some missing patterns to the Coat of Arms editor
-New Temple Holding models for Bearded Gods and Summer Islanders curtesy of MattTheLegoMan
-New sword for Rhaegar, Lover's Harp
-New forgeable sword, Dark Moon

Changes:
-House Blackfyre will have a claim on Blackfyre in the Shadows of Ashford start date
-Merged the walls and the main structure of Harrenhal into a singular model
-Many illustrations updated to more appropiate vanilla variants
-Enabled characters to take two squires
-Rewrote the squirehood ongoing events
-Remige sword model updated
-AI will not convert counties to republics or theocracies in certain court events

Fixes:
-In Duskendale, relevant characters should no longer end up locked out of starting activities
-Some house head designation fixes
-Republic vassal contract fixes
-Fix for edge case causing Iron Throne to become a Kingsguard government realm
-In the last two bookmarks, Toyne is designated as heir of the Golden Company so it doesn't immediately disband on Strickland's death
-Fix for inappropriate bastard names in certain Tower of Joy story outcomes
-Rebuilding Summerhall will not have guaranteed chance of producing a dragon egg
-Localization fixes

Update: Jan 10 @ 11:26pm

[Release] Build 0.3.7 // "Four horseheads proclaimed the four Ryswells of the Rills—one grey, one black, one gold, one brown. The jape was that the Ryswells could not even agree upon the color of their arms."

Additions:
-Added Jaime's Armor to the barbershop
-Added an option to the Manage Realm Affairs decision to view all known house feuds
-Added new options when creating a personal Coat of Arms (Standard, Quartered and Random)
-Added canon characters that will be spawned or featured using the vanilla historical character spawning effect
-Added a new decision for dynamically formed bastard branches to revive their parent houses
-Added a wider breadth as to who can qualify for the "training for kingsguard" modifier

Changes:
-Updated the configuration of light sources in all courtrooms
-Updated some of the character window backgrounds
-You can now click to expand traits in the character window
-Squire XP notifications can now be controlled in the message settings window
-Child rulers of landless camps can now use the Visit Local Settlement decision
-Rhaenyra now has less traits in the Rogue Prince start date
-Moved Queenscrown to the New Gift

Fixes:
-Fixed a file capitalization issue for linux users
-Fixed the succession errors that were happening when starting a game
-Fixed an issue where the squire event was firing incorrectly
-Fixed an issue where Daemon was failing to be designated as heir
-Fixed the tertiary misspelling in the dragon customizer
-Fixed a framerate issue generated by the replacement kingsguard event
-Fixed a GUI issue that would remove the knight relation from a squire at the wrong time
-Fixed the issue in Duskendale preventing you from marrying if you didn't have T&T
-Fixed vanilla bugs
-Kingsguard fixes
-Knight and squire fixes
-Localization fixes

Update: Dec 21, 2024 @ 12:13pm

[Release] Build 0.3.6.2 // "Beyond it stood another temple, a red stone edifice as stern as any fortress."

Additions:
-New building models to the Temples of the Lord of Light
-Added two Gem Necklaces with multiple variants
-Added a City Walls building to county capital city holdings
-Larger dragon customizer window

Changes:
-Aerys will now receive uncouth on a delay, if he survives Duskendale
-Aerys is now bearded during Defiance of Duskendale, which will change when he receives uncouth
-Added some more pre-determined sexualities in history
-Added a 5-10 trait XP increase to training squires that have a knight with the Chivalric Dominance perk
-Added physical count of the trait XP gained after training a squire
-Further updated and added to assigned buildings

Fixes:
-Fixed incorrect dragon horn shape assignment in dragon customizer
-Fixed dragon portraits in multiple icons and windows
-Fixed the event theme icon size to prevent clipping
-Fixed the Seastone Chair seating position issue for some grandeur levels
-Fixed duplicate building type name declarations
-Fixed the requirements of Cobbler's Square to include both level 2 and 3 of the Red Keep
-Fixed Ashara appearing in the marriage event window without actually being available
-Fixed Aerys becoming a landless courtier when deposed
-Fixed (hopefully) Aerys breaking the Duskendale story cycle by dying at an inconvenient time
-Fixed the Duskendale Siege event taking place on the strict historical games
-Fixed Tywin repeatedly asking you to marry his daughter
-Maester fixes
-Localization fixes

Update: Dec 7, 2024 @ 11:34am

[Release] Build 0.3.6 // “Duskendale had been his finest hour, yet the memory tasted bitter on his tongue.”

Additions:
-1.14.2.2 Compatibility
-New bookmarks: Defiance of Duskendale & The Peake Uprising
-Added dragon metallic skin, scarring, body shading, wing shading genes
-Added a dynamic weapon of choice system to assign weapons to characters which will be displayed in their idle animations when applicable
-Added idle animation for characters cradling or hatching an egg
-Added a special building to Plankytown
-Added Royce Runic Helmet to the barbershop
-Added Tywin's High Helm to the barbershop

Changes:
-Ethnicity template updates
-Updated Gardener Peace crown
-Metallic eggs will produce dragons with more pronounced metal scales
-Updated the dragon decal system with a wounding and scarring system
-Changed dragon horn color palette to a full color palette
-Dragon customizer updates (renamed "Skin Color" to "Primary Color", "Highlight Color" to "Secondary Color" and added "Tertiary Color")
-Updated dragon horn customization to include size adjustment
-Baby dragons will now appear smoother
-Adjusted some historical dragon DNA’s
-Crown artifact icons updates
-Further updated and added to the buildings that are assigned to provinces on game start
-Bookmark portrait updates
-Converted some maester maintenance to story cycles

Fixes:
-Fixed dragon horns not coloring properly
-Fixed clipping wings around dragon biceps
-Fixed all dragons being metallic
-Fixed most instances where borders were clipping from water or terrain
-The empire holder of the North will now be able to restore the Night's Watch
-Coronation prestige fixes
-Removed the ability to imprison foreign court guests
-Limited the interaction range in which landless adventurers can elope
-Updated fat blendshapes on many helmets
-Bastard surname production fixes
-Maester fixes
-Error and Localization fixes

Update: Nov 21, 2024 @ 8:33am

[Release] Build 0.3.5.1 // “The hill jutted above the dense tangle of forest, rising solitary and sudden, its windswept heights visible from miles off.”

Additions:
-1.14.1 Compatibility
-Added a special building restoration path and model to the Fist of the First Men ruins

Changes:
-Night's Watch is now playable again
-Updated the ways in which character names and titles are displayed in various windows
-Dragon skull artifacts will now give 1/4/8 dread according to their quality
-Updated and added to the buildings that are assigned to provinces on game start
-AI will be less likely to join a hostile scheme if they like the target
-Converted vanilla Latin translation tooltip into Valyrian translation tooltip

Fixes:
-Exiled Targaryens will no longer be able to visit Westerosi activities
-White Knife is now called White Knife
-One more event that assigns Kingsguard a title fixed
-Castellan and Admiral court positions will now provide influence when applicable
-Thenn now correctly have access to giants men-at-arms
-Prevented admin governments from qualifying for succession war setup effect
-Influence child personality interaction will now correctly check for inquisitive
-AI landless should now be capable of visiting settlements
-Dragon eggs and Valyrian steel will no longer be valid to sell in the visit settlement market
-Minor dragon event corrections
-Environmental lighting fixes
-Localization fixes