Crusader Kings III

Crusader Kings III

A Game of Thrones
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Update: May 20 @ 10:23am

[Hotfix] Release 0.4.3.2 // “And then the Shivers came, and the Stranger walked the land.”

Additions:
-Several new coats-of-arms and mottos
-Shivers icon added

Changes:
-External attackers will still trigger megawars if they are using a Targaryen Exile, Faegon, or Blackfyre or claim casus belli
-Players cannot move their realm capital to a city holding via the UI to prevent game overs

Fixes:
-Fix for crash when forming bank in certain scenarios (real)
-Crippled characters cannot become knights
-Regional building graphics fixed
-AI rulers judging megawars won't send women to the wall
-Loc fixes

Update: May 17 @ 6:14am

[Hotfix] Build 0.4.3.1 // “Once the warhammer would have been carved with runes that told its name and history, but all that the centuries had worn away.”

Additions:
-House Mudd added to extinct houses selection in House Customizer
-Several new Northern COA’s

Changes:
-P Placeholders removed from houses without CoA’s (Do not complain about the ugly generic generated CoA’s or Fox will force us to put the P's back)
-Artifact decision group added and several decisions recategorized
-AI will not destroy Valyrian steel, dragon eggs, or historically unique artifacts

Fixes:
-Homage option in Manage Realm Affairs shouldn't trigger the DLC warning when you have the DLC but not a court.
-Rulers will no longer start wars with themselves over their bastards
-Fix for crash when forming bank in certain scenarios
-Fix for Braavos-Pentos Treaty preventing wars even when the treaty wasn't active
-French and Chinese fixes so they do not always trigger the version mismatch prompt
-Loc fixes

Update: May 14 @ 10:47pm

[Release] Build 0.4.3 // “A score of lesser lordlings did us fealty, and a hundred landed knights.”

Additions:
-Custom Army Unit GFX for cultures with AGOT custom armors
-Swansong Swann VS sword
-New Clothing: Northern High Noblewoman Dress, Northern Short Fur Cloak, Lyseni Noblewoman Dress 02, Braavosi Cape, Female Adventurer's Cloak (Requires EP1 DLC), Black & Green Faction recolors (the first person to ask if this means Dance is imminent will be summarily executed)
-Return of the P, many new modcanon houses
-Khans Permafrost mechanic is used beyond the wall when DLC is active
-Take Valyrian Steel interaction for prisoners with VS swords a character has a claim to
-Added several AGOT event backgrounds to Barbershop
-Command government added for Goldguard Heights that will not prevent normal title inheritance and give their liege access to all their levies

Changes:
-Three Daughters in Rogue Prince is a confederation instead of an empire
-Braavos will be unable to attack Pentos while the Braavos-Pentos treaty is active without taking a decision to break it
-If a character is forbidden from funding inspirations due to a faith tenet, a tooltip will explain why the option is disabled
-If a character is forbidden from hiring MAA or mercenaries due to the Braavos-Pentos Treaty, a tooltip will explain why the option is disabled
-Dead first rangers who died in office will have the title "Commander", those who die out of office will have no special title
-Raiders following faiths with the tenets "The Old Ways" or "Scourge of the Seas" will gain prestige while raiding instead of losing it
-Disabled buildings can be removed
-Treasure Keeper cannot be banished to acquire all his stuff
-Iron Throne title history will ignore single-day rulers who die in the purge of the Red Keep for the sake of regnal naming
-If the Castellan is assigned to a skill he no longer has the minimum skill to perform the tasks for, the default task will be available
-Admin CB’s cannot target capital counties or duchies of Free Cities
-Vanilla Banish option for prisoners is restored, Banish to Essos is removed, and Send to Night's Watch option is added for vassals, courtiers, and courtiers of vassals
-Targ Exile story content tweaks
-Flames religions have brother-sister marriage instead of aunt-nephew
-Kingsguard, maesters and dragons cannot be offered or demanded as courtiers
-Nightswatch and Ruin governments cannot become tributaries or demand/offer courtiers
-MAA rewards for LAAMPs can include custom AGOT MAAs
-Trial By Combats cannot be requested while the imprisoner is at war

Fixes:
-Raid for captives will not invalidate if attacker has "Scourge of the Seas" tenet
-War camels are restricted to those who have unlocked the innovation
-Fix for situations when wars were not correctly being redirected to top liege during declaration
-Duskendale scenario fixes
-Denys Arryn being Jon Arryn's designated heir will correctly invalidate once he has a child
-When dragons go extinct, eggs will be correctly dudified
-Pentos treaty modifier will not disappear when Prince of Pentos gives away a title
-Artifact keeper succession will correctly transfer all artifacts to maintain the market inventory
-Westerosi Rooloo knight requirement decision fix
-Crown triggers fixed for non-feudal governments
-Fixed instances where KG could be fired from their position while remaining KG
-Fix scenario where children under 10 could tame dragons
-Fix scenario where children could claim a non-canonical dragon before attempting to claim their canon dragon when canon dragons was on
-Dragons cannot be Headsmen
-Dissolved banks won't count towards the four bank limit
-Countered some of the FPS loss you get from the decisions window
-Megawar Fixes
-Locator Fixes
-Loc Fixes

Update: May 8 @ 5:28am

[Hotfix] Release 0.4.2.5 // “I suffered grievous losses…”

Changes:
-Compatched for 1.16.1
-Several tenets have new restrictions for selecting them for custom faiths
-Elections that are delayed due to dictatorship or wartime election pauses have special loc in the remaining term length GUI

Fixes:
-Split exclaves are disabled for petty kingdom shattered game rule
-Summer Knights have correct icon in military breakdowns
-Various vanilla fixes ported from Unofficial Patch
-Characters will no longer wear horses as hats
-Loc Fixes

Update: May 6 @ 7:52pm

[Hotfix] Release 0.4.2.4 // “And when the Faceless Men come to kill me, I'll say, 'No, you have the wrong man, I'm a different dwarf with a hideous facial scar.'”

Additions:
-Bank Raid Events

Changes:
-Updated for latest Paradox patch (this did not require us to compatch anything, we just don't want you feeling comfortable with that yellow exclamation point)
-Banking Balance Tweaks
-Several purple eye strong seeds tweaks to be more visibly purple
-If you fail to choose a faith icon when creating a custom faith, you get the P of Shame placeholder instead of Christian cross
-History Updates
-Admin government will not use legitimacy
-Faith of the Dragons doctrines tweaked
-Character UI Tweaks

Fixes:
-Removed the last faceless baby hiding under the bed (there was one more scenario that could occasionally cause save corruption per the previous hotfix)
-Fix for free cities diarchies not correctly ending after election of new ruler
-Random animals will not roam the map based on the ghosts of Eurasia
-Post War Kingsguard Fix
-Loc Fixes

Update: May 2 @ 11:22am

[Hotfix] Release 0.4.2.3 // "It be a mercy to kill them"

Fixes:
-Solved issues that would exponentially duplicate traits of dead Faceless Men every time a save was loaded, causing save corruption and is most likely the cause of Dead Character MP desyncs (We still don't actually know why this happened... Possibly revenge by the unemployed Faceless Babies... moving on)
-Scorpions can only be hired by cultures that have discovered the appropriate innovation
-Fixed COA title frames
-Loc Fixes

Update: May 1 @ 5:16am

[Hotfix] Release 0.4.2.2 // “Archmaester Hake tells us that the kings of House Hoare were, ‘black of hair, black of eye, and black of heart.’”

Additions:
-Hoare strong seed added
-Unkindness and Iron Price Reforgable Valyrian Steel Swords

Changes:
-MAA icon adjustments
-Reyne green eye strong seed removed
-Reachmen culture exchanged "Strength in Numbers" for "Charismatic"

Fixes:
-Fix for Crown Authority not appearing in GUI
-Strong strong seed correctly applied on game start
-Banking liquidation payout fix
-Vanilla ethnicities disabled
-Vanilla game rules disabled
-Strength in numbers heavy MAA ban applies to AGOT custom MAA’s
-Loc Fixes

Update: Apr 29 @ 8:17pm

[Hotfix] Release 0.4.2.1 // "This was a time when the Rogare Bank waxed greater than the Iron Bank, and so fell prey to the plots to control the king..."

Additions:
-Ability to name bank uniquely on founding

Changes:
-Hotfix compatibility
-Bank running costs dynamic based on director's stewardship
-Default handling options available more often
-Heirs will inherit loans when rulers join NW
-Banks are dissolved if their location is conquered by a realm holding another banks location
-High Septon cannot be banished or sent to NW
-TOJ Leader is not available for the duration of the event chain

Fixes:
-Compatched in vanilla fix that prevents stuttering while playing large realms
-Private banks stay private on inheritance
-Kingsguard Task Icons Added
-Dragons hatched from Vermax's eggs have family trees
-GUI Fixes
-Loc Fixes

Update: Apr 29 @ 4:11am

[Compatch] Build 0.4.2 // "Past here, there were no hills, no mountains, no trees nor cities nor roads, only the endless grasses, the tall blades rippling like waves when the winds blew."

Additions:
-New DNA's

Changes:
-Compatched with Khans of the Steppe 1.16.0
-Dragon Portrait Editor is always available in single player

Update: Apr 25 @ 6:21am

[Release] Build 0.4.1 // "Nor can their bows be matched by common bows, for the princes of the isles have forbidden the export of goldenheart wood since the Slavers' Wars; only bows of dragonbone are known to surpass them, and those are exceedingly rare."

Additions:
-Decorated Dragon Plate artifact added, owned by Maekar in bookmarks where he is alive
-Goldenheart Bowmen and Ruby Spearwoman MAAs added
-New rich presence options

Changes:
-Found new duchy decision cannot be taken while the character is megawar independent
-Ancient cultures will not appear in ruler designer
-Faith tenet and holy site tweaks
-Updated building histories
-High level godswoods buildlings that can only be built in county capital are only enabled while they remain the county capital
-Legendary buildings are only enabled while they remain the county capital
-Crannogmen ambushes will not affect other cultures with the crannogmen tradition
-Banking tweaks
-Founding/upgrading a holding as a LAAMP in a region with increased building costs is more expensive
-Portrait Modifier and texture tweaks
-Unique armor artifacts will give prowess malus resistance instead of prowess
-Castamere will not be the capital barony of its county after being ruined
-Bank elections in MP will last another four days to give players a chance to pause
-Male AI characters will not wear Rhaella's tiara

Fixes:
-Royal Bastard Exposition fixes
-Dragonkeepers will not attempt to cradle pitted eggs
-Rhaenyra's designated heir status doesn't invalidate on loading a save
-MW Fix for situation where realm did not rebuild
-Tywin can start his special story content in RR
-Characters bringing back dragons via ceremony before the Targaryen Exiles attempt to hatch theirs will not hatch accidentally hatch the Exiles' eggs
-Faceless men will not longer employ babies
-Fix for NW Ranger LAAMP temporarily being inherited by relatives of the First Ranger
-Fix cases where liberty realm law reduction did not correctly apply
-Shattered Realm fixes
-Terrain icons show up in tooltips
-Fix for quarterly_playable_pulse not firing when dragons do not exist
-GUI Fixes
-Loc Fixes