Barotrauma

Barotrauma

Hydroponics Reworked
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Update: Sep 26, 2023 @ 9:49pm

V0.9.787 Hotfix

- Fix for 0.9.786, I forgot to hit the save button =(.

Update: Sep 26, 2023 @ 9:48pm

V0.9.786

- Added an event that can happen at stations =) I can now tag my mod as "Event Set" Hahaha!

Update: Sep 26, 2023 @ 4:48pm

V0.9.785 HotFix

- Updated prices in perspective of selling. Beers now are worth more than an oxygen tank.
- Cut DRGBeers plant production rate in half.
- Fixed Caffeine not treating stun in some cases.
- Anode Cathode bundle can now be fabricated with copper instead of iron.
- Decreased time for DRGBeer ingredient defabrication by half.

That's all for today sailors. Thanks for playing Hydroponics Reworked.

Update: Sep 21, 2023 @ 8:59pm

V0.9.780
Hello Sailors! It has been a while. My crew dispanded for a bit after a Crystal-Death fueled rebellion occurred against security (clipped in 1080p). Thankfully, they have come back together again, meaning I can now continue development.

- Removed spice plants from code.
- Removed sulfur from​ code.
- Properly implemented medical cocaine. It is a one-stop shop for all your blood fixing needs (note: I have NOT tested this for NT compatibility).
- Fixed coffee bean deconstruction exploit to get free caffeine.
- Fixed weed deconstruction exploit to get free THC.
- Heavily nerfed beer costs - these are not meant to be sold.
- Prescribed mushrooms now stack up to 8.
- Nerfed the Smart Stout a bit. They tend to have DOUBLE the effectiveness on engineers!
- Updated prices (more info bellow)

This update brings changes to the prices and availability of pretty much everything. The goal here is to incentivize players to maximize profit from selling prohibited consumables. This gives people a reason to make controlled substances even if they are against consuming it themselves (ahem security). Anyways, we are getting closer to the 1.0 Release. Once this happens, I will make a branch for non-NT players so they no longer get those annoying red messages in the debug console.

That's all for today sailors. Happy Cooking.

Update: Aug 11, 2023 @ 7:55pm

V0.9.775
- Fixed Blackreach Blonde!!!!!
- Added DRG Poster to celebrate the full integration of the DRG Beers mod (developed originally by Mannatu!)

Update: Jul 30, 2023 @ 3:01pm

V0.9.773 - Bug fixes and more.
- Bioreactor now makes noises
- Fixed infinite beer injections
- Fix non-detachable items? If you encounter this bug, reload your session.
- Reduced drinking volume
- Fixed beer ingredients clipping out of plant processor
- Burning love now inflicts burn over time unless you are submerged in water
- Burning love now has a 25% chance of summoning a fire instead of a guaranteed chance
- Doubled beer ingredients stack
- Increased tea stack to 8
- Tea has 10% chance to start coke addiction
- Fixed Bioreactor ejecting beers
- Attempting fix at Blackreach Blonde for multiplayer sessions. Expect hotfix to address this if this patch does not work

Thanks for playing Hydroponics Reworked.

Update: Jul 29, 2023 @ 3:08pm

V0.9.772
- Fixed beer ingredients not showing for sale at cities and research stations.

Update: Jul 29, 2023 @ 2:55pm

V0.9.771 Hotfix
- Beers are now injectable
- Ingredients can be found on stations (for sale)

Update: Jul 29, 2023 @ 9:45am

V0.9.770 - The Biochem Update - 795 Subscriber Special!
- Merged DRG Beers mod by Mannatu*.
- Added the Bioreactor
- Expanded recipes for Incendium fuel-tanks, ephedrine, stabilozine and rum.
- Removed parts of the annoying rubber plant
- Added Hydroponics versions of the ingredients for beer making
- Added Hydroponic plants of beer crafting ingredients
- Burning Love beer sets you on fire (Safely)
- Made Smart Stout more costly

*Many beers are NOT safe for typical consumption under neurotrauma - ESPECIALLY FLINTLOCKS.

Thank you generous steam award donors! This one is for you!

Update: Jul 23, 2023 @ 9:49pm

V0.9.762 Smoll Update
- Grand Cigar can now cure Death-Amphetamine
- Grand Cigar induces "Heisenbergs Finest"
- Coffee Buff: Can stack up to 8. You can still only consume a max of 3 in a row without developing an Addiction. Consuming 4 in a row will result in slight addiction with slight withdrawal resulting from it
- Coffee can now be fabricated with Water collected with the plastic bottle
- Coffee beans can now be sold
- Increased price of Activated Carbon