RimWorld

RimWorld

Big and Small - Vampires and the Undead
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Update: May 18, 2023 @ 6:40am

[Auto-generated text]: Update on 5/18/2023 3:40:54 PM.

Werewolves can now spawn without Biotech Mammalia in your modlist. They are also now infectious, watch out.

Made a werewolf snoot graphic.

Update: May 15, 2023 @ 7:23am

[Auto-generated text]: Update on 5/15/2023 4:23:27 PM.

Update: May 15, 2023 @ 6:56am

[Auto-generated text]: Update on 5/15/2023 3:56:06 PM.

Update: May 2, 2023 @ 1:47pm

[Auto-generated text]: Update on 5/2/2023 10:47:08 PM.

Update: Apr 16, 2023 @ 7:20am

Did a quick test with VRE Sanguophages. Didn't see any obvious issues, but if someone encounters something let me know.

Also yoinked a few genes from them, so if you've got that mod enabled...

Nosferatu gains animal feeder. Which seems apt.

Dracul above "spawn"-tier (and Half-Dracul) get Sanguofeeder. They could already drink other vampires blood so this makes sense, and helps tie them into the VRE mechanics.

Feral Dracul gain CorpseFeeder. Later levels lose it.

Dracul Masters gain the Strigori's Hemomosis power, so they really finally roleplay Alucard from Hellsing.

[Auto-generated text]: Update on 4/16/2023 4:20:36 PM.

Update: Apr 16, 2023 @ 7:10am

[Auto-generated text]: Update on 4/16/2023 4:10:54 PM.

Update: Apr 16, 2023 @ 4:56am

[Auto-generated text]: Update on 4/16/2023 1:56:25 PM.

Update: Mar 7, 2023 @ 1:28am

[Auto-generated text]: Update on 3/7/2023 10:28:43 AM.

Update: Mar 5, 2023 @ 1:39pm

[Auto-generated text]: Update on 3/5/2023 10:39:13 PM.

Update: Mar 4, 2023 @ 4:42am

[Auto-generated text]: Update on 3/4/2023 1:42:45 PM.