Total War: WARHAMMER III
Red's Estalia Overhaul
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Обновление: 2 ноя в 5:02
автор: RedDragon0908

- added a new building for Estalia: Jungle Clearance
- added Variant selector compatibility
- changed Carlos' abilities "Entrench" and "Take Cover" to be stopped when unit is wavering
- some changes for "Doble Paga" unit, also removed the left over effect from the academy building
- recalculated some tech and skill effects
- fixed ammo/shoots for the dragoon units
- fixed Arcabuceros not being available at t5 building
- updated units cards for some units
- fixed text mentioning the ribault unit

Обновление: 19 июл в 4:36
автор: RedDragon0908

fixed an issue were the commandante doesn't recieved his horse after unlocking it,
also added the pegaus as mount option for him.

Обновление: 12 апр в 23:47
автор: RedDragon0908

general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)

fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit

Обновление: 22 янв в 6:55
автор: RedDragon0908

Small fix:
- re-added the militia units for recruitment in all settlement main buildings
- removed the pikemen from settlement main building recruitment

Обновление: 15 дек. 2024 г. в 7:31
автор: RedDragon0908

Hotfix for not applied immortallity for the legandary characters

Обновление: 12 дек. 2024 г. в 9:05
автор: RedDragon0908

update for 6.0

Обновление: 9 сен. 2024 г. в 9:09
автор: RedDragon0908

Small fix addressing the ll to be no longer immortal.

Обновление: 21 авг. 2024 г. в 3:49
автор: RedDragon0908

Hotter-Hot-fix for game update

Обновление: 20 авг. 2024 г. в 7:40
автор: RedDragon0908

Hot-fix for game update

Обновление: 14 июл. 2024 г. в 1:11
автор: RedDragon0908

- removed vanilla general for Estalia and NWC and added custom "Commandante"
- re-applied/rebalanced the building damage for artillery
- changed the way of recruitment for "Guardia" units
- changed the mp script to hopefully make it more compatible with other mods
- fixed an issue in the tech tree of NWC