Total War: WARHAMMER III

Total War: WARHAMMER III

Red's Estalia Overhaul
Viser 1–10 av 46 bidrag
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Oppdatering: 19. juli @ 4.36

fixed an issue were the commandante doesn't recieved his horse after unlocking it,
also added the pegaus as mount option for him.

Oppdatering: 12. apr. @ 23.47

general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)

fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit

Oppdatering: 22. jan. @ 6.55

Small fix:
- re-added the militia units for recruitment in all settlement main buildings
- removed the pikemen from settlement main building recruitment

Oppdatering: 15. des. 2024 @ 7.31

Hotfix for not applied immortallity for the legandary characters

Oppdatering: 12. des. 2024 @ 9.05

update for 6.0

Oppdatering: 9. sep. 2024 @ 9.09

Small fix addressing the ll to be no longer immortal.

Oppdatering: 21. aug. 2024 @ 3.49

Hotter-Hot-fix for game update

Oppdatering: 20. aug. 2024 @ 7.40

Hot-fix for game update

Oppdatering: 14. juli 2024 @ 1.11

- removed vanilla general for Estalia and NWC and added custom "Commandante"
- re-applied/rebalanced the building damage for artillery
- changed the way of recruitment for "Guardia" units
- changed the mp script to hopefully make it more compatible with other mods
- fixed an issue in the tech tree of NWC

Oppdatering: 30. mai 2024 @ 10.36