Project Zomboid

Project Zomboid

Evolving Traits World (ETW) [B41/B42] - alternative to "Dynamic Traits"
Showing 101-104 of 104 entries
< 1 ... 9  10  11 >
Update: Jan 8, 2023 @ 12:54pm

v.1.2.2
Fixes:
- Added missing requirement in main mod (modoptions wasn't added as requirement)
- Fixed Submod SOTO compatibility showing 2 perks that are not dynamic (Slack and Generator)

Update: Jan 8, 2023 @ 11:57am

v.1.2.1
Fixes:
- Fixed Submod showing traits made dynamic by ETW even when ETW was not enabled (I forgor :c)

Update: Jan 7, 2023 @ 6:14pm

v.1.2.0
General:
- Mark Dynamic Traits submod is using much smarter logic, utilizing existing translations and just adding "(D)" at the end of the trait name, instead of using manually written translation files.
- Removed ETW dependency from submod, meaning you can run submod without running main file.
- Added support for SOTO to submod.
Moodles:
- Added moodle for Sleep Schedule system, now you can see if you're sleeping in correct hours via the moodle, only active while sleeping.
- Bloodlust Moodle is now shown only within 6 (customizable via sandbox) hours.
- Bloodlust Moodle is now showing exact % how filled your Bloodlust Meter is.
- New Sandbox Settings page, for moodle settings, at the moment it's quite empty, but new moodle settings will be there with time.

Update: Jan 7, 2023 @ 12:53am

v.1.1.3
General:
- Mod rebranding
Fixes:
- Small fix for weight system