RimWorld

RimWorld

Toddlers
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Update: Jan 23 @ 5:28am

[Auto-generated text]: Update on 1/23/2025 1:27:50 PM.

- Fix: rare reservation error on job BePlayedWith (baby no longer attempts to reserve own position as it doesn't seem important)
- Added psychic foil helmet to hats that can be put on babies
- Expanded firewatching play to include braziers

Update: Jan 15 @ 8:06am

[Auto-generated text]: Update on 1/15/2025 4:06:29 PM.

- added new toggle for the amount of feedback to receive from adults moving babies
- added float menu orders to pick babies up or put them down, even when adult not drafted

Update: Jan 13 @ 7:49am

[Auto-generated text]: Update on 1/13/2025 3:49:33 PM.#

- Fix for toddlers failing to receive "learning to walk" hediff on entering life stage
- Fix for toddlers held at wrong angle

Update: Jan 10 @ 7:38am

[Auto-generated text]: Update on 1/10/2025 3:38:12 PM.

- (Finally) adjusted crib definition to include modded cribs

Update: Jan 9 @ 6:00am

[Auto-generated text]: Update on 1/9/2025 2:00:44 PM.

- Added toddlers to candidates for carrying to shuttle regardless of downed status (thanks to llunak)

Update: Nov 29, 2024 @ 8:37am

[Auto-generated text]: Update on 11/29/2024 4:36:57 PM.

Updated how apparel settings are handled
- baby apparel should now respect recipeUsers and researchPrerequisites defined in XML
- deactivated apparel should no longer show in thing filters and research projects
- new approach hopefully catches more misc cases like whether visitors can leave the apparel items as gifts
- non-neolithic baby apparel is now medieval tech level not industrial (and therefore shows up at Medieval Overhaul tailoring bench)
Also added a patch to allow baby apparel to be made at the Mousekin seamstress bench

Update: Nov 7, 2024 @ 4:30am

[Auto-generated text]: Update on 11/7/2024 12:30:37 PM.

- Fixed an issue causing 10 jobs 1 tick when DBH loaded alongside certain (unknown) other mod(s)

Update: Oct 31, 2024 @ 4:13pm

[Auto-generated text]: Update on 10/31/2024 11:13:09 PM.

- Added debug logging option for baby safety code

Update: Oct 24, 2024 @ 2:44pm

[Auto-generated text]: Update on 10/24/2024 10:44:48 PM.

- Another logic tweak to try and avoid 10 jobs 1 tick issues

Update: Oct 16, 2024 @ 4:11am

[Auto-generated text]: Update on 10/16/2024 12:10:57 PM.

- Moved a function from Toddlers_Init to Toddlers_Settings to try and fix issues with other mods changing the bootstrapping.
- Added ANOTHER check that baby is not already in best location to try and reduce errors