RimWorld

RimWorld

Toddlers
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Opdatering: 15. okt. 2024 kl. 10:12

[Auto-generated text]: Update on 10/15/2024 6:12:42 PM.

Added an extra check that adults are not trying to move babies to the place they're already in.

Opdatering: 1. okt. 2024 kl. 7:23

[Auto-generated text]: Update on 10/1/2024 3:23:31 PM.

Toddlers should no longer attempt to skydream in unsafe temperatures, therefore avoiding an infinite loop of going outside and being retrieved by adults

Opdatering: 27. sep. 2024 kl. 8:54

[Auto-generated text]: Update on 9/27/2024 4:54:32 PM.

- Major update: "take baby to safety" code rewritten more or less from scratch. Hopefully this will fix a large number of errors with this area of gameplay
- Added missing Translate keys for "return to crib", "let out of crib"
- Updated the way I do debug logging to make it harder for myself to accidentally leave tons of logspam active when I update

Opdatering: 2. juli 2024 kl. 9:05

[Auto-generated text]: Update on 7/2/2024 5:04:50 PM.

- removed logspam

Opdatering: 21. apr. 2024 kl. 6:38

[Auto-generated text]: Update on 4/21/2024 2:38:19 PM.

- Reinstated DBH patch for 1.5

Opdatering: 3. apr. 2024 kl. 2:29

[Auto-generated text]: Update on 4/3/2024 10:29:25 AM.

- Fix for errors relating to trying to play with babies inside buildings
- Fix for a NullReferenceException in BringBabyToSafety related to checking if the baby is currently in a crib

Opdatering: 18. mar. 2024 kl. 10:21

[Auto-generated text]: Update on 3/18/2024 5:21:20 PM.

- If a baby/toddler needs rest for medical reasons, adults should no longer remove them from the bed/crib to play with them, but should do so in situ
- Fixed: starving toddlers ignoring whether or not they should be able to feed themselves
- Fixed: toddlers generated as toddlers receiving "Newborn" backstory, not "Toddler"
- Fixed: edge case where toddlers of hostile factions could attack colonists
- Fixed: potential error message on save load with skydreaming toddler

Opdatering: 17. mar. 2024 kl. 15:47

[Auto-generated text]: Update on 3/17/2024 10:46:57 PM.

- Initial compatibility for 1.5 (unstable)

Opdatering: 15. mar. 2024 kl. 6:45

[Auto-generated text]: Update on 3/15/2024 1:45:24 PM.

- Finally got around to learning how Translate keys work, and implemented them for all previously-hardcoded text
- Changed names of apparel settings for (hopefully) better clarity

Opdatering: 14. mar. 2024 kl. 9:25

[Auto-generated text]: Update on 3/14/2024 4:25:13 PM.

- Toddlers belonging to enemy factions are no longer considered threats and will no longer cause pawns to flee and/or open fire on them
- Abandoned toddlers belonging to enemy factions can now be adopted
- Fixed an error that would occur when non-player-faction toddlers were sleeping or downed
- Rework of baby refugee pod event:
-- Toddlers generated in such a pod no longer immediately crawl/toddle their way off the closest map edge
-- Babies and toddlers who fall from the sky are unhappy about the experience
-- Dead parents generated alongside skyfalling babies are now of the same xenotype as the baby