The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

!CuerLib
Showing 21-30 of 116 entries
< 1  2  3  4  5 ... 12 >
Update: Jul 7, 2024 @ 8:31am

* Added a return value for function Activces:ChargeAll that represents how many items was charges. And fixed the issue that this function won't play sounds.
* 为Actives:ChargeAll方法添加充能主动数量的返回值,并修复其不能播放音效的问题。

Update: Jul 2, 2024 @ 12:34am

* Fixed the issue that errors occured under Repentogon version 1.0.9b or older.
* 修复在游戏处于1.0.10版本以下的REPENTOGON环境时会产生错误的问题。

Update: Jul 1, 2024 @ 8:24am

* Modified the logic of callbacks about picking up a collectible or a trinket.
* Added parameter 'blind' for callback CLC_POST_PICK_UP_COLLECTIBLE.
* 修改拾取道具或饰品代码回调的逻辑。
* 为回调CLC_POST_PICK_UP_COLLECTIBLE添加参数blind。

Update: Jul 1, 2024 @ 5:13am

* Added function GetCollectibleFromAnyPool for ItemPools class.
* Added Repentogon's Glowing Hourglass compatibility for Rewind Class.
* 为ItemPools类加入GetCollectibleFromAnyPool方法。
* 为Rewind类加入REPENTOGON的发光沙漏相关回调兼容。

Update: Jul 1, 2024 @ 12:29am

* Added transformation description interface for PlayerForm class.
* 为PlayerForm加入套装描述接口。

Update: Jun 27, 2024 @ 3:56am

* Added support for rewind command.
* 实现针对rewind指令的兼容。

Update: Jun 17, 2024 @ 11:18pm

* Fixed the issue that blind items will occur errors.
* 修复未知道具会导致错误的问题。

Update: Jun 9, 2024 @ 1:02am

* Fixed the issue that attempting to play locked tainted character will occur errors.
* 修复尝试使用锁定的堕化角色会出错的问题。

Update: May 21, 2024 @ 9:05pm

* Fixed the issue that Immaculate Heart's damage formula is incorrect.
* 修复无瑕圣心的伤害公式错误的问题。

Update: May 17, 2024 @ 11:57pm

* Fixed the issue that data of some persistent entities will be removed after switching rooms.
* 修复部分跨房间存在的实体会在进出房间后数据被删除的问题。