The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

!CuerLib
Viser 21-30 af 116 forekomster
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Opdatering: 7. juli 2024 kl. 8:31

* Added a return value for function Activces:ChargeAll that represents how many items was charges. And fixed the issue that this function won't play sounds.
* 为Actives:ChargeAll方法添加充能主动数量的返回值,并修复其不能播放音效的问题。

Opdatering: 2. juli 2024 kl. 0:34

* Fixed the issue that errors occured under Repentogon version 1.0.9b or older.
* 修复在游戏处于1.0.10版本以下的REPENTOGON环境时会产生错误的问题。

Opdatering: 1. juli 2024 kl. 8:24

* Modified the logic of callbacks about picking up a collectible or a trinket.
* Added parameter 'blind' for callback CLC_POST_PICK_UP_COLLECTIBLE.
* 修改拾取道具或饰品代码回调的逻辑。
* 为回调CLC_POST_PICK_UP_COLLECTIBLE添加参数blind。

Opdatering: 1. juli 2024 kl. 5:13

* Added function GetCollectibleFromAnyPool for ItemPools class.
* Added Repentogon's Glowing Hourglass compatibility for Rewind Class.
* 为ItemPools类加入GetCollectibleFromAnyPool方法。
* 为Rewind类加入REPENTOGON的发光沙漏相关回调兼容。

Opdatering: 1. juli 2024 kl. 0:29

* Added transformation description interface for PlayerForm class.
* 为PlayerForm加入套装描述接口。

Opdatering: 27. juni 2024 kl. 3:56

* Added support for rewind command.
* 实现针对rewind指令的兼容。

Opdatering: 17. juni 2024 kl. 23:18

* Fixed the issue that blind items will occur errors.
* 修复未知道具会导致错误的问题。

Opdatering: 9. juni 2024 kl. 1:02

* Fixed the issue that attempting to play locked tainted character will occur errors.
* 修复尝试使用锁定的堕化角色会出错的问题。

Opdatering: 21. maj 2024 kl. 21:05

* Fixed the issue that Immaculate Heart's damage formula is incorrect.
* 修复无瑕圣心的伤害公式错误的问题。

Opdatering: 17. maj 2024 kl. 23:57

* Fixed the issue that data of some persistent entities will be removed after switching rooms.
* 修复部分跨房间存在的实体会在进出房间后数据被删除的问题。