Conan Exiles

Conan Exiles

TDIRPAssets
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Update: Jan 16, 2023 @ 3:53am

Adding 2 kitchen tools. A rolling pin and a chef's cleaver (based loosely on an item by Tod Cutler)

Update: Jan 14, 2023 @ 2:53am

Reduced scale on 2H Jian. Seemed way too big.
Added 3 Hyrkanian weapons, the classic Mongolian set of lance, bow and sabre.
Changed Feat Icons to all have a TD overlay in the top right

Update: Jan 9, 2023 @ 3:44pm

Removed a test blueprint that was blocked from inclusion in the build, but also a feat and material referenced by/for it, that were included.
Updating blood masks to custom masks rather than just one mask used across all weapons
Corrected recipes for black ice arrowslit and battlement

Update: Jan 6, 2023 @ 3:37am

Experimenting with blueprints for bracelet things. Disabled
Renaming sex toy items, and updating recipes so items can transfer either way.
Adding individual icons for bandage placements
Adding a tattoo

Update: Jan 2, 2023 @ 11:40pm

Text tidy up.- descriptions and such more filled in.
added reinforce stone machic end piece, extending the wall out chopped at 45 degrees for making corners.
Started adding black Ice versions of machicolations, merlons, and arrow slits

Update: Dec 28, 2022 @ 3:51pm

Messed up the accessory system and fixing. Was missing the UI table merge.
Some fattening of female leg bandages to deal with Buttermilk legs
Fixed mitten bandages, not finished yet.
Added entertainment practice items and feats

Update: Dec 28, 2022 @ 12:08am

test object - "kobold" spear. A bit of a go at a mix of obsidian, jade, and glass effects. Green, translucent, shiney, with knapped edges
Improvised weapons added, sticks and smithing tools. Sticks are mostly stolen whole-sale from my other mod, but match the stone tools for effectiveness (aka, shouldn't mess anyone's balance up)
Some hidden (no recipes or feats) items I'm messing with

Update: Dec 22, 2022 @ 2:01am

Adding Ophir, one rapier, one "parrying" dagger and one buckler.
Adding Stygian khopesh, axe, and dual daggers (Princess Ito's, with bonus fantasy bling)
Cimmerian axe, greatsword "dagger" and good old billhook
Nord shield, sword, axe, and axe added

Update: Dec 20, 2022 @ 12:40pm

Aquilonian and Brythunian weapon sets added.

New devkit addressing issues with ModsShared and the older list system for ignoring overlapping build pieces
Recompiling due to an abundance of caution. Both components updated are actually in use in this mod, although I've not had the trouble it fixes. The overlapping build is there simply because I copied what Funcom had.

Also, marking as v1.0 - this isn't what I'd call out of beta for something I'd work on in my job, but it's quite frankly about as good as it's going to get for me doing CE mods.

Update: Dec 19, 2022 @ 9:29pm

Migrating some T3 battlement pieces out of my weapon mod into this
Starting up some war paint options, mostly just establishing the system for them. Thanks Tuka for the dragon
Adding in Nemedian and Khitai weapons, blinged up.