Conan Exiles

Conan Exiles

TDIRPAssets
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Update: Mar 4, 2023 @ 3:44pm

Changed timers and seige dmg on Acid Orb again
Unlocked the WIP plastered castle set, such as it is so far. Now consists of walls, doorframe, foundations and ceiling. More pieces to come, so not very useable yet, but no longer broken.

Update: Mar 3, 2023 @ 3:41am

Found and fixed the spurious gas effect on the acid orb and tweaked values. Should do less damage and less to buildings/gear, but it's primary use should be gear ruining
Adding a sulphur dioxide bomb/orb, based on some uses vs the Romans.
Still looking for more early alchemy uses

Update: Mar 1, 2023 @ 3:23am

Fixed doorframe.
Expanded and adjusted wall pieces outside the base collider, matching Funcom walls, allowing slight overlap.
Upping damage on acid orb - not perfect yet. There's a second effect that (afaik) shouldn't be there. And I'd like to get it to damage structures a bit more without making it damage people more.

Update: Feb 22, 2023 @ 3:45am

Shrunk hole slightly on murder hole.
Added icons and icon overlays for newer items.
Added the item/recipe for lupini to the feat I meant to link it to.
Also put the vegetarian cooking feat into survival so I should show in the feat list now.
Added a behind the left shoulder dragon tat (thanks Tuka)
Fixed collision on quoined pieces

Update: Feb 19, 2023 @ 2:44am

Vege recipes, Fine Cakes, gyngerbrede, shaobing, lupini
Changed stack size to 1 for all bandages etc
Started work on the white-washed plaster castle pieces, but they're not really ready for use, and definitely not a full set

Update: Feb 14, 2023 @ 3:45pm

cleanup textures on leaching device, and place fire properly.
Assign alchemist thrall type to bench types. Some benches will require T4's, do NOT put a T1 in charge of making things out of saltpetre and sulphur.
Still mesh added.
Precipitator/filter mesh added
MixingBench mesh added
Adjusted some missing weights
Adjusting damage output on various toxic substances - people dumb enough to drink this stuff should really not be able to have a bit of BBQ to fix it

Update: Feb 7, 2023 @ 11:37am

Adding barriers on the lower section of the three arrowslit pieces, as when using Shani's stuff, the Cosy Collision option otherwise allows easy walking through arrowslits.
Added a fat "pillar" to represent rubble in a wood cage as used for castle wall fill.
Added some mod arrows to the Hyrkanian recurve
Added Start and End sockets to all mellee weapons
Added a T3 (reinforced stone) murder hole, aka ceiling piece with a hole in it
Changing longswords to a half half str & agi weapon. Although they tend to IRL be less a brute force thing than Katanas. They'll keep using the katana move set until such time as I work out (or outsource) animations.
Adding more realistic and thus craftable Eky Thump items, although there is no way of making an item both a truncheon and food.
Padding out alchemy recipes and changing some alchemy icons.
Making toxic sludge toxic.
Added a quick few benches, ore crusher and saltpetre leacher/crystalizer, filter/precipitator, still, mixer, incomplete

Update: Jan 19, 2023 @ 3:23am

Adding some Lancastrian items. All admin spawn only.
Adding dye channels to bandaging, defaults of white and red, for 2 purposes. All you freaky lizard people out there can change your blood colours, and you can have bandages that look a bit fresher.
Standardized the icon overlay layer for items, recipes and feats. Hopefully got everything.

This time saving the variations table so dye channels work

Update: Jan 19, 2023 @ 3:20am

Adding some Lancastrian items. All admin spawn only.
Adding dye channels to bandaging, defaults of white and red, for 2 purposes. All you freaky lizard people out there can change your blood colours, and you can have bandages that look a bit fresher.
Standardized the icon overlay layer for items, recipes and feats. Hopefully got everything.

Update: Jan 17, 2023 @ 3:04am

fixing recipes for hand stump bandages, left now makes the left, and right makes the right. Fancy stuff, I know. Thanks to AmiPanda for pointing it out.