Conan Exiles

Conan Exiles

TDIRPAssets
Showing 231-240 of 262 entries
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Update: Mar 30, 2023 @ 3:51am

Alchemy Mixing and Leaching crafting benches now have a chance to explode.
1 in 1250 for the leacher and 3 in 1000 for the mixer. Blast power based on inventory of the bench

Update: Mar 28, 2023 @ 3:50pm

Renaming Toxic Sludge to Unidentified Substance.
Colour change on Cyrfwin Tattoo warpaint.
Adding a throwable flask of Oil of Vitriol. - needs icon differentiation still from Nitric. Much shorter duration burn than Nitric, with slightly faster damage, total ending up less. Significant reduction in gear damage, sulphuric works best on organic things

Update: Mar 26, 2023 @ 3:55pm

A more balanced packed explosive jar, less capable of murdering people that aren't standing right at it.
Moving said jar's recipe to the alchemy bench and adding the recipe to the Dragon Cotton feat

Update: Mar 25, 2023 @ 3:54am

Buffing up light arrows.lighting (not damage)
Adding a new packed explosive jar, using a lot more powder for a bit more boom - not yet tied to a feat, as it needs balance testing

Update: Mar 20, 2023 @ 12:39am

2 New Tattoo warpaints, thanks Tuka

Update: Mar 19, 2023 @ 3:44pm

Added second, more enthusiastic, blood splatter option
More acid orb tweaking. Reduced time it spends being viable on the ground. Tagged the second effect as the same as the first
Added experimental helm
Recompile build pieces (and other blueprints) that I should have done at the new season start.

Update: Mar 14, 2023 @ 12:34pm

Rebuilt/compiled for March 14 release
Fixing some names, 3 plastered pieces were still labelled reinforced stone.
Add triangle wall fill piece
Added Triangle Foundation with Quioning
Fixed unQuoined triangle foundation
Added Tattoos - Cyrfwin and Revna, thanks Tuka
Added war "paint" - mild blood splatter - acts as warpain, but hand crafted from 2xblood and expires, maybe. - note this came out much fainter than expected, so I'll add another soon for heavier splatter
Tagged all weapons so that they should use the sheathing animations.

Update: Mar 8, 2023 @ 3:44pm

(Hopefully) fixing collars and interaction with fashionist. Although to be honest, now that I spot the issue, I'm shocked it showed without fashionist.
So... they had a borked accessory table shared row where I clearly thought I made a copy of the first and modified it for the 2nd, but in fact never copied it. They had the wrong blueprint (armour, not accessory). The game logs showed it having trouble finding textures I'd moved so they needed relinking. Added short and long descrips because... Testing with "all the mods" suggests this is fixed.

Update: Mar 8, 2023 @ 3:48am

Adding two collars with references etc provided by @Keltaras
These will be under the Entertainment Practice items feat and be accessories

Update: Mar 5, 2023 @ 3:32pm

Changed timers and dmg on Acid and Brimstone Orb again - dropping times for both location persistence and debuff lingering. Max stack on brimstone halved to 5. Halving gear damage from acid.