RimWorld

RimWorld

Big and Small - Races
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Update: Dec 10, 2022 @ 1:47am

[Auto-generated text]: Update on 12/10/2022 10:47:49 AM.

Fixed Humanoid Corpses getting a size of 0 instead of the correct size.

Update: Dec 9, 2022 @ 1:00pm

[Auto-generated text]: Update on 12/9/2022 10:00:31 PM.

Update: Dec 9, 2022 @ 8:40am

Update on 12/9/2022 5:40:26 PM.

Added icons for Undergrounder and Cannibal

Update: Dec 8, 2022 @ 12:56pm

[Auto-generated text]: Update on 12/8/2022 9:55:57 PM.

Update: Dec 8, 2022 @ 12:52pm

[Auto-generated text]: Update on 12/8/2022 9:52:01 PM.

Update: Dec 8, 2022 @ 12:37pm

Update on 12/8/2022 9:37:28 PM.

A bunch of changes to how Size is figured out for both rendering and stats.

Added two variants of horns that both match the color of the Jotun's Hair. Updated the images.

Update: Dec 1, 2022 @ 3:04am

Reverted and accidentally update due to the other mod having the same ID as this one.

Update: Dec 1, 2022 @ 2:59am

[Auto-generated text]: Update on 12/1/2022 11:58:58 AM.

Update: Nov 29, 2022 @ 3:41am

[Auto-generated text]: Update on 11/29/2022 12:41:27 PM.
Fixed scaling and bodysize for children and babies. Babies should no longer turn tiny/huge when they age up to 3-year olds if they have traits/a race the change their scale.

Update: Nov 28, 2022 @ 10:25am

[Auto-generated text]: Update on 11/28/2022 7:24:56 PM.

Added a new Fire Immunity trait to the Fire Jotun, but got rid of their Robust trait. Regular Jotun and Ice Jotun are still Robust though.
Added Large versions of all the regular meals. This gets around the issue Rimworld generally has with large pawns not eating themselves properly full when they grab food.
Fixed scaling issues for babies. Also made it so they only visually scale, because the difference between a Size 0.10 and 0.24 baby just doesn't matter mechanically and I can only see it causing issues with other mods/mechanics (such as not fitting in a crib above size 0.25)
Improved scaling for extreme ends.