RimWorld
Big and Small - Races
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Update: 1 dec 2022 om 2:59

[Auto-generated text]: Update on 12/1/2022 11:58:58 AM.

Update: 29 nov 2022 om 3:41

[Auto-generated text]: Update on 11/29/2022 12:41:27 PM.
Fixed scaling and bodysize for children and babies. Babies should no longer turn tiny/huge when they age up to 3-year olds if they have traits/a race the change their scale.

Update: 28 nov 2022 om 10:25

[Auto-generated text]: Update on 11/28/2022 7:24:56 PM.

Added a new Fire Immunity trait to the Fire Jotun, but got rid of their Robust trait. Regular Jotun and Ice Jotun are still Robust though.
Added Large versions of all the regular meals. This gets around the issue Rimworld generally has with large pawns not eating themselves properly full when they grab food.
Fixed scaling issues for babies. Also made it so they only visually scale, because the difference between a Size 0.10 and 0.24 baby just doesn't matter mechanically and I can only see it causing issues with other mods/mechanics (such as not fitting in a crib above size 0.25)
Improved scaling for extreme ends.

Update: 28 nov 2022 om 3:00

[Auto-generated text]: Update on 11/28/2022 12:00:15 PM.

Various minor balancing changes. I'm going to run some tests later and see if the food consumption feels reasonable for the big races.
Added some changes small changes to mining/construction speeds to the frames and body sizes
Renamed the size modifier attribute to have a more telling name.
Removed some left-over logging prints

Update: 27 nov 2022 om 13:02

[Auto-generated text]: Initial upload.

Playable enough, but features are still being implemented.