RimWorld

RimWorld

WVC - Xenotypes and Genes
Viser 1-10 af 183 forekomster
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Opdatering: 1. aug. kl. 10:30

Pre-release upd 4

- Added space support for dryad AI (does not apply to vanilla dryads). They will now try to stay on a gravship in breathable rooms.
- Added the ability to skip dryad cocoons if the queen is a psycaster.
- Updated metalkin xenotype icon.
- As well as minor fixes and optimizations.

Pre-release 1[github.com]
Pre-release 2[github.com]
Pre-release 3[github.com]
Pre-release 4[github.com]

Opdatering: 27. juli kl. 9:35

- Chimera limit recache fix

Opdatering: 27. juli kl. 6:58

Pre-release upd 3

- Added new gene - Rejuvenator. Stops aging and rejuvenates to the chosen age.
- Added an experimental option that increases the market price of pawns depending on their genes. The option is in the Extra tab.
- Added an option to enable cooldown for the Chimera gene.
- Added new gene - Exp equalizer. Every few hours, transfers 10% of experience from a higher skill to a lower one.
- The "Spawn xenotypes in factions" option has been returned. The option has been returned "as is" without any changes.
- The "Regeneration sleep" gene buttons have been moved to the "Genes settings" gizmo.
- Updated the mechaskin texture to a higher quality.
- And minor fixes.

The old version is available on Github[github.com]
Pre-release 1[github.com]
Pre-release 2[github.com]
Pre-release 3[github.com]

Opdatering: 24. juli kl. 9:56

- Added an experimental option that increases the market price of pawns depending on their genes. The option is in the Extra tab.

Opdatering: 24. juli kl. 5:50

- The "Regeneration sleep" gene buttons have been moved to the "Genes settings" gizmo.
- Updated the mechaskin texture to a higher quality.
- And also many minor fixes and optimizations.

Opdatering: 20. juli kl. 7:45

- The "Spawn xenotypes in factions" option has been returned. The option has been returned "as is" without any changes.
- Minor fixes and adjustments.

Opdatering: 17. juli kl. 22:37

Pre-release upd 2

Feature:
- Added 5 new genes that allow to increase/decrease the chimera gene limit.

Changes:
- Chimera now has a limit on the number of xenogenes a pawn can have. Default 28 genes (4 rows).
* The limit does not take into account endogenes.
* The limit can be raised or lowered by subgenes.
* Too low a limit can block the use of a chimera.
* The limit takes into account all xenogenes of the pawn, even those obtained without the help of a chimera.
- The icons for the Chimera and some subgens have been updated to better match the overall style.
- Changed formula for calculating the price of mechs for the Voidlink gene. Now combat mechs are more expensive, but on average all mechs are cheaper.
- Increased the mech limit for the Voidlink gene and its subgenes.
- Golem skills have been slightly reduced.

Fixes:
- Fixed a bug where resource genes had an extra delta tick in the formula, causing them to be more/worse efficient than they should be.
- Fixed a bug due to which ability genes could not work on prisoners.

The old version is available on Github[github.com]
Pre-release 1[github.com]
Pre-release 2[github.com]

Opdatering: 17. juli kl. 0:09

Pre-release upd 1

Feature:
- Added 2 new gene category - Chimera and Morpher.

Changes:
- Chimera has been slightly nerfed. Now the tool genes will be given less often. This change is due to the fact that there are now a lot of tools.
- The time required to copy genes using the "Gene mark" ability has been halved.
- Eternal hunger has been reworked. It now works more clearly.
* Hunger is now synchronized with hemogen.
* The gene is no longer mutually exclusive with the bloodeater gene and the genes complement each other.
* Pawns with this gene will no longer bite on their own.
* A special diet for pawns with this gene has been added. (New game only)
* Raw meat is now considered to be anything in the raw meat category, not just in the main directory.
* The gene no longer requires the bloodfeeder ability.

Fixes:
- Fixed a bug where devourer was giving too much experience for eating pawns with a large geneset.
- Fixed a bug where it was possible to create gene dupes using some of the tool subgenes. (Chimera gene)
- Fixed a bug where geneharvest (and similar) would not check if the target pawn belonged to the player.
- Fixed a bug where using the devourer ability would not trigger a faction reputation change when the target was not important.
- Fixed a bug due to which dryads remained on the ground after the gravship took off.
- Fixed a bug due to which dryads recreated the cocoon after the gravship landed.
- And many other minor fixes.

The old version is available on Github[github.com]
Pre-release 1[github.com]

Opdatering: 15. juli kl. 2:59

v2.1.4_Devourer

Changes compared to 2.1.3, excluding intermediate updates.

Feature:
- Added new mutation - Vacuum lung. Vacuum resistance 33%
- Added new chimera subgene - Gene ripper. Extracts a gene from the target and gives it to the caster.
- Added new chimera subgene - Devourer. Kills the target, absorbing genes, skill experience and nutrition.
- Added new chimera subgene - Mark harvest. Slowly copies the target's genes, then sends them to the caster once the copying is complete.
- Added new chimera subgene - Germharvest. Allows to copy all genes from the target xenogerm and destroys it.
- Added new hemogen subgene - Void drain. Allows to passively drain hemogen from a selected target, at the cost of their consciousness.

Changes:
- The "Inhuman" gene now takes into account the anomaly ending options. And will not inhumanize the pawn if the void link was disrupted.
- Now the spawn duration of dryads at the "Dryad queen" gene depends on the spawn duration at the Gauranlen tree. Due to this, it will dynamically change depending on the mods.

Fixes:
- Fixed graphics coordinates for Toughspikes gene
- Fixed a bug related to caching some genes after loading a save.
- Fixed a bug due to which dryad pods lost their dryad after changing the map on gravship. (Does not affect vanilla)
- Now extracting a shard from a cellular gene is considered murder.

The old version is available on Github[github.com]

This version[github.com]

Opdatering: 13. juli kl. 8:34

- Fixed a bug related to caching some genes after loading a save.
- Fixed a bug due to which dryad pods lost their dryad after changing the map on gravship. (Does not affect vanilla)